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Triple Triad forum dupes - please ignore

Discussion in 'Triple Triad' started by vyeh, Apr 1, 2010.

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  1. Fendorian

    Fendorian Big Bad Ogre Ogre Warrior

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    Welcome little Boris :D
     
  2. bruno147

    bruno147 BamBam

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    Thanks,I appreciate it :)
     
  3. TheThirdEyeSRB

    TheThirdEyeSRB Club Swinger New Ogre

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    Make Your city where are u from? :D You know all parts of your city best :)
     
  4. ufbre

    ufbre World of Tanks Fan Ogre Veteran

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    - Havok is planned for this year

    we are waiting for you havok :)
     
  5. ufbre

    ufbre World of Tanks Fan Ogre Veteran

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    yes it will be bigger and easier to hit.
     
  6. ufbre

    ufbre World of Tanks Fan Ogre Veteran

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    I want one wot t shirts !!! :)
     
  7. ufbre

    ufbre World of Tanks Fan Ogre Veteran

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    and he has a armor good :)
     
  8. ufbre

    ufbre World of Tanks Fan Ogre Veteran

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    well someone must go and try it on test server :)
     
  9. ufbre

    ufbre World of Tanks Fan Ogre Veteran

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    Top of the Tree: T92

    Commanders,

    This edition of the special will be dedicated to the American line of long-distance heavy-hitters. It’s self-propelled guns that we are talking about! If you like to deliver some serious damage on the battlefield then, during the next two weeks, follow the research line leading to the T92 and enjoy great discounts and credit income bonuses:


    30% discount on purchase and 30% more credits earned with the following American vehicles:

    X T92
    IX M53/55
    VIII M40/M43

    Use this opportunity to earn extra credits while driving these powerful SPGs or get them for 70% of their normal value!

    These bonuses will be available from 15 July at 07:10 until 1 August at 07:00 CEST (UTC +2).
    [​IMG]
    Vehicle Overview
    The T92 is a very powerful vehicle in its class that you really don’t want to be targeted by on the battlefield. The main reason for this is the fact that this American SPG is equipped with the dreadful 240mm M1 Howitzer, sporting the insane average damage value of 2,250 points per shot. That’s the highest alpha damage in the entire game!

    On top of that, HE shells that fit this colossal cannon contain a massive payload of explosives which generates an exceptionally wide blast radius upon impact. This means that your projectiles will not only cause damage to the target itself but they may also deal so-called “splash damage†to vehicles in a relatively wide area around the point of impact.

    This immense destructive power is counter-balanced, primarily, by the horrible reload time, which is long even by Tier X standards. On top of that, the gun itself isn’t particularly accurate and, as a result, placing the shell where you want to can prove to be quite a difficult task.

    Also, it is worth mentioning at this point that the T92 does not have any gun depression and considering it has only 500 hit points, defending yourself in close quarters is pretty much mission impossible – especially when it’s low-profile light tanks that are making a run for you.

    While in battle, first and foremost, consider your reload time: knowing that it takes ages to feed your gun a shell, you really need to make every shot count. This means that you should concentrate primarily on the easiest targets, such as huge heavy tanks, stationary and/or immobilised vehicles and slow tank destroyers. However, the absolute priority target for you are tight groups of enemy vehicles.

    Remembering your extraordinary splash radius, in certain situations, aim for the middle vehicle (or even just the middle spot of a group) and, if the shell lands correctly, you will have the chance to badly damage, or even destroy, multiple tanks with but a single shot! Also, if there are no better targets available, don’t hesitate to aim at the side areas of the rock, building or other form of cover that an enemy vehicle hides behind – if they’re close to the edge, the splash will still reach them causing considerable damage.

    If possible, aim at the side closer to the enemy tank’s rear. This way you will have the chance to catch the engine compartment in the blast, igniting a fire and causing additional damage as a result.

    Last but not least, try to relocate after each shot. Even though your camouflage value is quite decent for a vehicle of this size, remember that shooting temporarily nullifies it and can reveal your position. Also, if there are multiple SPGs on the enemy team, you can rest assured that at least one will try to counter you. You have a lot of time before you can shoot again anyway, so you might as well move. Besides, “better safe than sorry,†right?



    Tank Tip: In order to improve your horrendous reload time, consider taking a Case of Cola with you into battle. This consumable will boost the vehicle’s general performance by 10% which also includes speeding up shell replacement. However, please bear in mind that this is a premium consumable, which depending on your chosen option, will cost you either 50 or 20,000 to restock after each battle. If you’re short on resources, using such consumables can turn out to be a straight path to bankruptcy.



    In order to maximise your performance on the battlefield, we suggest installing the following equipment:

    Enhanced Gun Laying Drive
    Large-Caliber Artillery Shell Rammer
    Camouflage Net
     
  10. ufbre

    ufbre World of Tanks Fan Ogre Veteran

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    T-54 Model 1945 versus Type 59

    from FTR

    Hello everyone,

    today, we are going to have a look at the characteristics of the T-54 Model 1945 (as based on the book that Wargaming uses for reference). Should be an interesting comparison.
    [​IMG]
    Now, what do we know about this upcoming premium tank from Wargaming itself:

    - it will be slow, but heavily armored
    - it will resemble Super Pershing in the gameplay more than Type 59
    - developers stated they do not want another Type 59

    Now, the book I am referring to is “Отечественные бронированные машины, том 2 1941-1945″ (Domestic armored vehicles, part 2 1941-1945) by A.G.Solyankin. Let’s have a look at it and compare it to the famous Type 59. Looking at the comparison table in the book, it’s possible to notice that this vehicle is somewhat different from all the other T-54 versions and clones (usually not in a good way, the prototype still had some pretty serious issues, that got reworked only in later versions). It’s not that heavy (35,5 tons, compared to the ingame weight of the elite T-54 (34,68 tons) or Type 59 (35,72 tons)). The general dimensions of the vehicle are roughly the same as well – it’s however worth noting that this tank is lowerest than other T-54 versions (2275mm, compared to 2400mm of later versions), it however also has lower clearance (400mm, compared to later 425-450mm), hinting at poorer terrain passability (we’ll get to that later). It’s a bit shorter and bit narrower than the later versions as well. This does not influence the gameplay directly, but for example the height of the turret has some nasty side-effects, as we’ll see later.


    Armor

    Now, from the previous Wargaming statements, we know that the armor will be this vehicle’s strong suit. Or… will it? For starters, let’s have a look at Type 59 first, so we have something to compare it with.

    UFP: 100mm (60 degrees) – 200mm EFF
    LFP: 100mm (55 degrees) – 175mm EFF
    Sides: 80mm
    Turret front: 200mm
    Turret sides: 130mm (above, 194mm EFF), 168mm lower part

    Those are the important numbers, the frontal sector after all is the strongpoint of the T-54 clones. And now, let’s have a look at the T-54 Model 1945 (the schematic is not a part of the book as far as we know).
    [​IMG]
    The book mentioned above notes the following numbers

    UFP: 120mm (60 degrees) – 240mm EFF
    LFP: 120mm (45 degrees) – 170mm EFF

    Notice that the upper frontal plate of the vehicle will be practically impenetrable, but the lower frontal plate, despite its thickness of 120mm actually is not THAT tough – the reason for that is that unlike later T-54 models, where the LFP angle was 55 degrees, it is only 45 degrees here. Thus, the LFP can be considered a “weakpoint†(if something like that can be said over a 170mm thick part of armor)

    Sides: 90mm (here, those 90 extra milimeters might actually help). The turret is a more problematic, because the armor schematic above does NOT correspond to the data in the table from the book I am using (and Wargaming uses). I will thus be using the numbers from the book and not from the schematic.

    Turret front: 180mm
    Turret sides: 90-150mm (at 20 degrees – 96 to 160mm)

    As you can see, the turret is actually not as heavily armored as the one of Type 59 (and also has worse angles), but from the front, it will still likely be quite hard to penetrate (note the large mantlet). What might be a problem is the commander’s cupola, that is 90mm thick (compared to Type 59′s 130mm), so that’s going to be nasty, but for an average player, who shoots the vehicle in the hull, this will probably hardly matter (after all, Super Pershing’s copula is even thinner). Compared to the Super Pershing armor, the T-54 Model 1945 seems inferior, especially due to the massive spaced armor plates, that do all kinds of nasty stuff to shells in the game. In total, the armor (due to the LFP weakspots and the turret) seems inferior to both the Super Pershing and the Type 59, but we’ll have to wait and see, how an average player will deal with this tank. Certainly it will not be the easiest to destroy.

    Gun

    Here, it’s simple. The vehicle is practically certain to recieve a non-stabilized version of the D-10T gun – a modified model, called the D-10T-K, which however has identical characteristics to the classic D-10T (model 1945). How that looks we can see in the T-54′s stock gun: 175/235 PEN, 250 DAM, 0.39 ACC, 0.29 AIM. Now, keep in mind that the AIM, ACC and to some extent even PEN parameters are actually balance parameters (in real life, D-10T had better penetration than it has in the game), so in the end, these parameters can (and probably will) be modified somehow (and I am not even talking about the DPM), but one thing is clear – do not expect this tank to be a sniper. The gun however has one very nasty surprise – it’s historical gun depression was -3/+17. Yep, -3, sounds fun, doesn’t it? Considering that this would be practically unplayable (especially for a medium), it’s likely this parameter will be buffed to -5 or so, but do not expect to be using hills to peek-a-boom (in fact, given the pronounced LFP weakspot, doing that would be a very bad idea overall). The historical rate of fire was also lower than that of the later versions (5-6 RPM, later 7-8 RPM), but the DPM is a balance parameter. Overall, the firepower of this vehicle (given the poor depression compared to the Super Pershing and Type 59′s superior penetration) has the potential to be the worst of the three, but we’ll see how Wargaming deals with that.

    Mobility

    Here, comparing anything is pure speculation, but it’s safe to say that the mobility of this vehicle will be inferior to the Type 59. Both vehicles are roughly of the same weight, both are powered by a 520hp engine (in T-54 1945 case, it’s V-2-44 diesel), but the historical maximum speed of the T-54 Model 1945 was only 43,5 km/h (Type 59: 56 km/h, Super Pershing: 40,2 km/h) and it used the inferior old type transmission (planetary model came later), similiar to the T-44, so I think we can all see where this is going.

    Conclusion

    Personally, I think this tank will end up being something between Type 59 and Super Pershing. The armor will be nasty (average pubbie/tomato player will fire at upper frontal plate and will start raging when it bounces), but skilled players will not have too many issues dealin with it using weakspots (just like they do with Super Pershing). Mobility-wise, the tank will likely end up being faster than Super Pershing, but a LOT slower than Type 59 and it might end up being a nice compromise between the two (there is no doubt the vehicle will be inferior in practically every aspect to the Type 59 however). I am actually glad they chose this model, because copared to the other “T-54 clonesâ€, it is clear it offers some distinctive (slower) gameplay, not typical for the Soviet medium tanks.
     
  11. ufbre

    ufbre World of Tanks Fan Ogre Veteran

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  12. ufbre

    ufbre World of Tanks Fan Ogre Veteran

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  13. Ph4nToM

    Ph4nToM Big Bad Ogre Ogre Warrior

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  14. Netza

    Netza Club Swinger New Ogre

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    I thing best on bot are Lucian and Tresh:):)
     
  15. Ivan1452

    Ivan1452 Spiked Club Ogre Regular

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    look streams ,and google for bulid and u will learn solo
     
  16. Ivan1452

    Ivan1452 Spiked Club Ogre Regular

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  17. Ivan1452

    Ivan1452 Spiked Club Ogre Regular

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    You think I'm crazy?! You should see my sister , this is my favorite joke
     
  18. Ivan1452

    Ivan1452 Spiked Club Ogre Regular

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    but all champ have good joke.
     
  19. Ivan1452

    Ivan1452 Spiked Club Ogre Regular

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  20. Ivan1452

    Ivan1452 Spiked Club Ogre Regular

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    if i play 30+ min then i got 100+ ip
     
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