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Triple Triad forum dupes - please ignore

Discussion in 'Triple Triad' started by vyeh, Apr 1, 2010.

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  1. Korni

    Korni DA BIG CLUB Ogre Warrior

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    Does anyone know how to name a new hero? :)
     
  2. Glorious

    Glorious DA BIG CLUB Ogre Warrior

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    leoric - skeleton king

    i think that's how its spelled.
     
  3. Glorious

    Glorious DA BIG CLUB Ogre Warrior

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    leoric - skeleton king

    i think that's how its spelled.
     
  4. Admin Post
    ogreman

    ogreman Ogre In Charge Staff Member GameOgre Admin

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    Didnt you try it already? I could not get much on the stream with my laptop, but I am loving the game right now:).
     
  5. ivekvv256

    ivekvv256 Ogre Legend The Pit

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  6. aleksandar1998

    aleksandar1998 Club Swinger New Ogre

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    Yasuo, Fiddlesticks and annie
     
  7. Naraa997

    Naraa997 Big Brute New Ogre

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  8. Aki013

    Aki013 League of Legends Player Ogre Veteran

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    Yes,it works fine,i tried it twice :).
     
  9. Thedarkboy

    Thedarkboy Anime Geek Ogre Veteran

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    Bought Fallout: New Vegas ^^ Heard a lot of good stuff about it and since I had leftovers in my Steam Wallet, I figured I could just buy it xD
     
  10. ivekvv256

    ivekvv256 Ogre Legend The Pit

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    That's great to hear! ^^ I hope you'll enjoy it.
     
  11. El Monstro De Galleta

    El Monstro De Galleta Ogre Legend Ogre Veteran

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    I guess if you play Heavies you have no need for this thing
     
  12. Thedarkboy

    Thedarkboy Anime Geek Ogre Veteran

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    Dunno when I'll try it though. I have loads, and I mean LOADS, of games in my library that I didn't try yet xD
     
  13. Hawx1990SRBIJA

    Hawx1990SRBIJA Iron Ogre Ogre Veteran

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    No risk no reward, that is my moto. Although campers get bigger rewards when you look at average rewards between rushers and campers.
     
  14. cemex

    cemex Espion Ogre Veteran

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  15. Peyp

    Peyp The Noblesse The Pit

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    Alright, finally back home.

    Oh my, thank you. I like the way you put it, simply, art. :D

    More walls of text! Deal with it!

    Very pretty! I think there is auto rainbow thingy somewhere, but I'm not sure where it is yet. Will look up for it later. Dunno what I said outside the box, but anyways, glad to be part of a nice discussion as this one.

    Those might have a bad day, might be just bad and play for fun, might be trying new champion, might be bought Ebay account. :wacky: As you said, it's mostly funny if it's in normals.. In ranked, well, they have to work on how and when they play.

    I also play few champions regardless of my large champion pool. Guess it's a common thing, since everybody would love to play their favorites.
    Indeed, I did over-exaggerate but most of the assassins attack targets and want to kill them in matter of half to 1 second time. I've rarely seen Fizz that ults and doesn't instantly dash or jumps with w active(Same for Zed, they usually do full combo instantly and simply wait for "You have slain an enemy."). If he wants to burst asap, I use Hourglass as soon as he dashes/jumps. If he waits for ult to knock up, I take dmg from his ult and use Zhonna's later, as ult itself deals less dmg then rest of his combo. Anyways, it comes to both your and his playstyle, combo, summoner spells and cooldowns, as you said.
    You already said in which situation is Zhonna's best to be used, but delaying your own death with item on 90 sec cdr can be good thing, especially in temafights, where people use to wait for Zhonna's to wear of instead of focusing other, making them not doing dmg while taking it. If they do focus other, there's a big chance you'll be able to shoot a skill or 2 before you die, making your damage output in said fight bigger. Anyways, it is not god item, but is certainly useful in more then few ways.

    I guess you played Ahri? And I'll take that Fiora was roaming from top or even jungle. If she came from top and your laner didn't follow their fed enemy, they should have at least pushed and ping like a mad man, if she was jungle.. Well, yea, ward, but can't blame you. Fiora is a duelist and does insane amount of dmg when ahead. Unless you have CC chain or can burst her fast enough with one CC, you're screwed.

    It's not actually Fizzs numbers that scale well, it's his compatibility with Lich Bane and it's proc. I'd say that Ahri that hit's charm, does her combo and uses DFG can dash out as much dmg as Fizz can with his 1 Lich Bane proc and full combo, or even more then him. But as you said, Ahri is skillshot champion and is at disadvantage against "I click and you're done for" ones. Kog'Maws Q was turned into skillshoot, something like that might await Fizz tbh. Also Fizz passive let's him trade very well early, regardless of being melee. He will probably get some changes, but since he's not very popular for reason I can't actually see.

    Snare is easily avoided if you can see it coming. Now are popular mobile and assassin mids against which Lux has problems. If her snare is avoided she can't be sure to hit her ult. I've seen people build Merc's boots on midlaners, just to make it even harder for her. Yes, she is safe pick, and is quite fun to play if I may add, but she has trouble with keeping lane frozen and poke at the same time, she has no natural sustain, and is pretty much dead on early gank if she misses/uses her snare.

    Play Syndra yourself and see both her ranges and cooldowns early/mid game and with blue buff. You don't need to know them precisely, but being able to say aropund 5 or 10 sec is good enough. The orbs have a delay and if I'm already in outer range I can step out, if I'm in middle, I'll take the dmg since I won't be able to get out fast enough. But knowing her range let's you be in outer circle most of the time. About how to play, if you can push faster then her, do it, and roam. Hope that their bot lane is stupid as your was in Fizz case and get advantage. Also Syndras AA dmg is low early, and if she want to farm, she'll need to concentrate or use skills. If she's using skills, she's pushing lane, ask for a gank, she can't stun both of you. Her ult doesn't have exactly a big range (I think all Ahris skill outrange it) so if you're far enough and are throwing stuff and your jungler can CC, you pretty much got burnt flash or wasted ult on jungler, or even dead Syndra. It usually goes like that for me at least, but I mostly play Kata and Nidalee on mid, so it might defer quite a bit in terms of our playstyle.

    Do your enemy Ziggs come into their AA range to use their passive? Just asking, since my enemies mostly get greedy to do some extra dmg and put themselves in bad position to be (kinda like Cait with passive charging at you.) and get killed off. Other than that, his spamming was like the old AP Nidalee, just throw Qs all day long and be safe, if she got her dmg nerfed and mana cost increased I don't think Ziggs will be very safe for too long. Let's hope!

    Same here, will have to wait and see.But I've seen Gragas having hard time against AD Nidalees, since they can get to him after he dashes and slows them. :devilish:

    Riot doesn't actually need a reason. I can't understand how some items/champions even get from PBE server in that condition and then 5 next patches they get changed/nerfed. Why do we have PBE then, if live server is actually test playground? Back to mana topic, "not having sustain" is load of nothing, since some of manausing champions also don't have built-in sustain, but as we've seen, it kinda works out for them, sooner or later. I do not see reasoning to take mana or even energy away. Guess I'll brain-storm over that one a bit more, if I think of something, I'll write it. I've stated what I have about Renekton, which is basically me lacking knowledge.

    It's not early beating him that is problem, the problem lies here:
    I was looking up this before and as you said it can be seen on example of support quite well. Old support were divided in 3 categories: Sustain, CC and poke ones.
    I'd guess Nami was the first jack of all trades here, with heal, CC and attack steroid, or as I've seen it at that time, better version of SOna, Sona v 2.0
    Then Thresh came, he had no sustain, but he had all things you mentioned, a lot more compared to, as you said Taric. Then, Braum, he has no sustain, but can take dmg for his ADC, gives him both Armor and Magic resist, has stun that he can proc to multiple targets and AOE knock up, all on quite decent cooldowns and what I dislike - scaling. Leona, Thresh, Nami, most of supports have abilities scaling with AP that they don't get much, whereas Braum that builds tanky scales with bonus HP, his magic res and armor. I see no point in playing classic support other then in some extreme cases. That said I do mostly play Braum, Leona, Thresh and Nami, and it's been a long time since I've even considered something else. (Played Zyra and Karma few times because we had full AD team, so I build more AP then support)
     
  16. Balju

    Balju MMORPGer New Ogre

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    Is some win in triple traid the last lvl vs orge kin ? I think that is not imposible!:!blank:
     
  17. eNemojSmarati

    eNemojSmarati MMORPGer

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    Favorite champion is Katarina Worst is Anivia
     
  18. Thedarkboy

    Thedarkboy Anime Geek Ogre Veteran

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    I've beaten the Ogre King before, but it ain't easy lol. Mainly because I can't choose which cards I use.
     
  19. PentaMaker01

    PentaMaker01 Spiked Club Ogre Regular

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    Best MidLane champion

    Katarina for me ( And she will be in every patch) xD
     
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