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Public Test of Version 9.9

Discussion in 'World of Tanks' started by LosmiK, Jul 3, 2015.

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  1. LosmiK

    LosmiK Mr. LosmiK Ogre Veteran

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    Public Test of Version 9.9

    https://www.youtube.com/watch?v=0fEp2GhhFkE

    The test is scheduled to begin on the evening of 01 July.

    Main Features of the current Public Test of Version 9.9

    - Next stage of the Domination Event: “Steel Hunt†(for the first 24 hours of testing only)
    - Additional mode for the Domination event: “Supply Swarm†(available for testing from 2 July at 20:00 until 4 July at 08:00 CEST)

    Main Rules of the Supply Swarm mode

    - Battles between teams. Duration: 15 minutes.
    - Number of players depends on the map:
    a) 2 maps - 10 players per team (250 points to win)
    b) 2 maps - 15 players per team(400 points to win)
    - The goal is gain more victory points than the opponent team. The battle can be finished before the set time elapses if one of the teams gains either 250 points (For 10x10) or 400 (for 15x15) victory points.
    - Victory points can be earned on special spots, for destroying enemy vehicles and dealing damage.
    - Vehicles used: the same as for “Steel Huntâ€
    - Maps: Ice Bound (15x15), Himmelsdorf (10x10), Lost City (10x10), Cliff (15x15)

    How the Public Test Works

    New to testing? Check out our handy guide to public tests. Public Test Server | World of Tanks

    Eligibility: players who registered their account before 22 June 2015.

    Feedback: please post your general feedback about the test version and bug reports in the appropriate threads on our forum.

    Please be aware of the following:

    The test server will be restarted regularly, according to the following schedule:

    - First Periphery: 06:00 CEST (UTC+2) every EVEN day of the month. Average duration will be around 25 minutes.
    - Second Periphery: 07:00 CEST (UTC+2) every ODD day of the month. Average duration will be around 25 minutes.
    - Central Database: 11:00 CEST (UTC+2) every day. Average duration will be around 2 or 3 minutes.

    The test server may be subject to unscheduled restarts and maintenance.


    Steel Hunt: Rules Summary

    Battles between multiple teams with several battle types available:

    - Mixed mode - 4 platoons + 4 solo players.
    - Platoons mode – platoons only (no solo players).
    - Solo mode - solo Players only (no platoons).
    - The goal is to gain more victory points than the opposing team. To win before the set time elapses, one of the teams must earn 100 points (Mixed and Platoons modes) or 20 (Solo mode).
    - Victory points can be earned for taking captured flags in to the special zones (for platoons), destroying flags (solo players), for destroying enemy vehicles and dealing damage.

    Like in Strongholds, players can use Special Consumables:

    - Artillery Strike
    - Airstrike

    Battles will be fought with special versions of the following vehicles:

    Bat.-Châtillon 25 t > Bat.-Châtillon 25 t | Tankopedia | World of Tanks
    IS-7 > IS-7 | Tankopedia | World of Tanks
    Leopard 1 > Leopard 1 | Tankopedia | World of Tanks
    T57 Heavy > T57 Heavy Tank | Tankopedia | World of Tanks
    Object 268 > Object 268 | Tankopedia | World of Tanks


    Maps:

    [​IMG]

    Changes in Version 9.9 Public Test 2 vs. 9.9 PublicTest 1

    Vehicles:

    - Replacement of the VK 45.02 (P) Ausf. B by the Mäuschen was put on hold
    - Added the ability to purchase the Japanese Tiger I Premium Heavy Tank and Kanonenjagdpanzer vehicles during the test.
    - Increased the view range of the Spähpanzer from 380 to 400 m.
    - Fixed some issues with the damage and armor models of the following vehicles: T-62A (front of the turret), M6A2E1 (front and sides of the turret), T110E3 (front of the superstructure and hull).
    - Fixed some issues with the visual models of the following vehicles: Object 777, M6A2E1, Jagdpanther, Ferdinand, Caernarvon, Spähpanzer, Т-62А, JagdPz E 100, Maus.

    Graphics and Maps:

    - Removed the test version of the Fiery Salient map.
    - Fixed many visual issues with maps.
    - Fixed the incorrect display of water on certain maps when using the standard renderer.
    - Fixed the insufficient brightness of Camouflage on some vehicles.
    - Fixed the incorrect display of shadows for integrated Intel HD Graphics video adapters.
    - Fixed the display of semi-transparent foliage with the TSSAA-LQ or TSSAA-HQ enabled.
    - Improved the performance of effects in the Sniper Mode.
    - Fixed the excessive brightness of vehicle track traces.

    Other:

    - Fixed many issues with the Steel Hunt event.
    - Significantly reworked the economy of the Steel Hunt event.
    - Fixed many hang-ups and crashes of the game client.
    - Fixed the issue with battle level exceptions not working properly for some vehicles.
    - Fixed the display of post-battle statistics when playing in a Platoon.
    - Fixed the functionality of the Command Menu and the "Attention to sector...!" command.
    - Fixed some issues with the Team Battle mode.
    - Fixed some minor issues with interface.
     
  2. SideScrape TV

    SideScrape TV BamBam

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    Looks like the patch is due tom
     
  3. axwellshm

    axwellshm Ogre Extraordinaire The Pit

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    Lots of changes indeed.
     
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