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Should Travelling cost gold?

Discussion in 'Adventure Quest 3D' started by Mayonnaise, Jul 14, 2017.

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  1. Mayonnaise

    Mayonnaise Cold Heart The Pit

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    The idea is, travelling directly to a place (either it be by menu, or by portals) should cost gold. So players will take time using morphs (or hopefully, flight equipments) to reach their destination.

    It sounds awful but, it makes the "importance of gold" more higher.
     
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  2. Forgotten_Dream

    Forgotten_Dream Spiked Club New Ogre

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    i think aq3d is better travel without gold like aqworlds, cause in this game we dont have market that we can trade any item there like gold or scroll to travel ( i think this item will be add if travel cost gold in any game). and this game will always get better and better so the game will update weekly like aqworlds oneday and the map will be larger thats my opinion :)
     
  3. I don't think traveling should cost any gold. We should travel whenever we want without having to pay for gold. I could imagine the nightmare for new players going back and forth in areas with little gold on them.
     
  4. Seplcherroz

    Seplcherroz BamBam

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    how i can travel to another map if my gold is low?
     
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  5. ugmsrocks09

    ugmsrocks09 Ogre Extraordinaire Ogre Warrior

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    LOL yes. I don't believe in any way that traveling will cost gold, since we have literally a travel crystal an system for it. Many lower level players will not have the gol to pay for it.
     
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  6. Seplcherroz

    Seplcherroz BamBam

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    of course, many lower lvl will quit they game if travel will cost gold... and how about farm gold in another map if travelling will cost gold? LOL XD
     
  7. We'll make traveling across areas cost gold, and the new players will pay for it! It's just so silly. The travel crystal does pretty much guide the player to the right map, but not only that; we have /join commands.
     
  8. Mayonnaise

    Mayonnaise Cold Heart The Pit

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    Ah. Okies cx it's a bad idea i guess.
     
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