1. To chat with the GameOgre community, you need to have at least 100 posts. Once you have the 100 posts, post at Become A New Ogre
    Dismiss Notice

eu-Update 9.6: Changes Summary

Discussion in 'World of Tanks' started by ufbre, Feb 7, 2015.

Thread Status:
Not open for further replies.
  1. ufbre

    ufbre World of Tanks Fan Ogre Veteran

    Messages:
    17,886
    Likes Received:
    318
    Trophy Points:
    63
    Credit:
    2,757.70
    Update 9.6: Changes Summary
    Update 9.6: Changes Summary | General News | World of Tanks
    [​IMG]
    Commanders,

    Version 9.6 is right around the corner and as you know, this patch will bring a few significant changes that will have a certain impact on the gameplay. Here’s a concise summary of the most important points as well as of the expected outcomes:

    Accuracy Rebalancing

    First, let’s discuss the patch notes - the indicated change in accuracy. The rebalancing will affect the general distribution of hits within the aiming circle, with fewer shots landing at the very centre of the reticule. This means that there will be less chance of landing a bull’s-eye, especially when firing on the move.

    How will it affect the general gameplay? First of all, there will be fewer instances where a player manages to land an “unbelievable†hit, such as damaging a weak spot without aiming, while on the move or over a considerable distance. Also, the change will promote more careful aiming, meaning letting the aiming circle focus more before firing. Last but not least, the amended accuracy system will make armour gain relevance on the battlefield. After the update goes live, heavy tanks should experience increased survivability, ricochets of incoming shells, and a decrease in HP attrition rate during battle. As a result, heavy tank drivers should be more effective in battle, particularly when pushing or holding the line.

    View Range Rebalancing

    Another significant change introduced with version 9.6 will be the view range rebalancing. This will affect primarily tank destroyers and result in a noticeable decrease in the distance at which these vehicles can spot the enemy.

    In their current state, tank destroyers are very self-reliant, and many of them are at the border of being overpowered. This means that, in many cases, a well-positioned TD can effectively highlight the enemy, deal damage upon its own spotting and still remain undetected itself.

    Introducing the view range changes should stress the role of tank destroyers as support vehicles, promote team play and encourage more tank type variety on the battlefield. As the TDs will now depend on other team members to spot for them, there will be fewer instances where 1-2 destroyers single-handedly wreak havoc upon the opposite team, while remaining relatively safe themselves. Also, with a shorter view range, tank destroyers will have to be supported by other tank types – both for spotting and defence. This means increased importance of having light tanks in the team.

    Light Tanks Rebalancing

    The final major change coming with 9.6 will affect light tanks. With the aforementioned changes in view range, light tanks will be in much higher demand than before. Consequently, most of them will have their overall characteristics buffed, boosting their general performance and relevance on the battlefield.

    After the patch, there will be much more pressure on light tanks to act as scouts for the team, and to do it effectively. These buffs should increase their general performance, as well as survivability, thus boosting their contribution in the battle and making them easier to handle.

    If you’d like to know more about the changes introduced with Version 9.6, be sure to visit the In Development page for a complete list of patch notes:

    Version 9.6 Patch Notes In Development | World of Tanks

    Important : Please note that all balancing changes will undergo extensive testing during the Version 9.6 public tests. Therefore, depending on the tests’ outcome, the balancing may be supplemented, amended or even discarded completely upon the official patch release.
    Roll out!
     
  2. Qsljic

    Qsljic Ogre Prince The Pit

    Messages:
    4,277
    Likes Received:
    537
    Trophy Points:
    113
    Credit:
    2,540.79
    I like the new changes and thx for info(you are giving us all new updates for WoT).....
     
  3. El Monstro De Galleta

    El Monstro De Galleta Ogre Legend Ogre Veteran

    Messages:
    6,417
    Likes Received:
    48
    Trophy Points:
    0
    Credit:
    158.97
    I think I'm going to get that Panther 88. I have been saving Gold for like two years now
     
  4. Hawx1990SRBIJA

    Hawx1990SRBIJA Iron Ogre Ogre Veteran

    Messages:
    7,184
    Likes Received:
    112
    Trophy Points:
    48
    Credit:
    12,168.12
    Summary should say: This patch SUCKS, or stinks whatever they prefer.

    I dont know El, i hear that Panther 88 isnt good at all.
     
  5. El Monstro De Galleta

    El Monstro De Galleta Ogre Legend Ogre Veteran

    Messages:
    6,417
    Likes Received:
    48
    Trophy Points:
    0
    Credit:
    158.97
    Yeah I hear the same thing Hawx. It just looks so cool. I will probably wait for a sale of some sort.
     
  6. Hawx1990SRBIJA

    Hawx1990SRBIJA Iron Ogre Ogre Veteran

    Messages:
    7,184
    Likes Received:
    112
    Trophy Points:
    48
    Credit:
    12,168.12
    That is must do thing. Especially when it comes to premium tanks 15% on 7000 isnt that small saving 7 slots on discount.
     
Thread Status:
Not open for further replies.

Share This Page