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[AQ3D] Future thoughts

Discussion in 'Adventure Quest 3D' started by Sabugo, Jun 8, 2018.

  1. Sabugo

    Sabugo Elite Ogre Ogre Veteran

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    Do you guys think AQ3D will become an AQW 3d? Is it copy pasta of content or they are improving on new game features?
     
  2. I'd say the biggest flaw with AQWorlds is excessive grind, especially since the introduction of Nulgath and Dage content, hardcore quests, and merge shops. AQWorlds felt a lot more casual back in 2008 to around early 2012, then it became more of a grindy MMORPG with issues like botting and inactivity. With AQ3D, it's sort of like that, but without Nulgath and Dage content. For a Beta, AQ3D doesn't give off much impression with its grindy low drops and repetitive craft grind. I feel like the game needs to be centered more towards its title, "adventuring" and "questing". That's just my thought though, and I do hope AQ3D becomes more casual for all players, especially its mobile audience.
     
  3. Heromanguy12

    Heromanguy12 Ogre Hall of Fame Royal Ogre

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    Those grinds aren't really necessary, they are goals you could go for but not what game demands you to go and do. MMORPGs are about setting goals for your character and achieve them, but that's not what everyone is going for so i can't see these grinds being a problem.
    I am looking forward to those zone reworks and make AQ3D feel more adventurous which it needs considering it's still in beta and it needs to make an impression for the new players when live release comes out.
     

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