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Should AQ3D be level restricted

Discussion in 'Adventure Quest 3D' started by Maelious, May 31, 2018.

  1. Maelious

    Maelious Elite Ogre Ogre Veteran

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    Would you prefer unlimited levels?
     
  2. CanineAQ3D

    CanineAQ3D Spiked Club Ogre Regular

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    I want it level restricted, I don't wanna be giving these developers more ideas, they're already running around with some pretty crazy ones as it is. Level restricted because that way there's some form of structure, otherwise every release will turn into a new collectors chest with a title that you can brag with to everyone around you, even though nobody cares. This game needs some deeper structure at present, desperately.
     
  3. Maelious

    Maelious Elite Ogre Ogre Veteran

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    Yes, agreed. I've been suggesting changes to the game mechanics for a while now ...
     
  4. For seasonal releases, yes, since seasonal releases should be for everyone. For normal releases, no, if it's the form of level-scaling, but if it's like "Only level 20s can enter", then that's perfectly fine. Anything but level-scaling for standard gameplay releases that aren't seasonal.
     
  5. Maelious

    Maelious Elite Ogre Ogre Veteran

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    I acutally think they should allow us to level without limit ... since many of the areas are scaled
     
  6. Sabugo

    Sabugo Elite Ogre Ogre Veteran

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    No, the system is good for now and it's balanced.
     
  7. Maelious

    Maelious Elite Ogre Ogre Veteran

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    Hmm ... ok ... I kinda feel that the lack of advancement means players mostly stop playing inbetween updates ... which increases the likelihood of people quitting ...
     
  8. Pinkyz

    Pinkyz Banned

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    No let's make ranks to 1000 and lvl to 1000
     

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