Splinter Cell Hints
A few hints for one of the greatest stealth games ever. Splinter Cell came around when people were asking for another great Xbox game besides Halo. Well guess what? They got one.
Throw Further:
When you are throwing a can or a bottle, hold L to throw it harder
and further.
Ammunition:
When you are in the room with a guard sitting at the desk that must
be interrogated, behind the laptop is a machine gun. Near that there
is a lot of 5.56mm ammunition for your SC-20K.
Save Ammunition:
If you find a room being patrolled by a guard or worker, wait until
he leaves, then turn off the light switch. When he returns, he will
immediately move to the light switch to turn it on. At this point,
his back should be turned to you. Quietly sneak up and either grab
or punch him without firing your weapon.
Useful Objects:
You can sometimes find glass bottles on the ground. If you find one,
there are some things that you can do with it to save ammunition.
Throw a bottle at a guard\'s head, to knock them out. You can also
throw them at lights, which can sometimes break them. Throw a bottle
(or a can) into an area where a guard is located. This will cause
the guard to looking around, which allows you to sneak into places
without being seen. To throw a bottle or a can, pick one up and
press X. Once you do that, aim with the dots and press R to throw
it. You can throw farther and harder by holding L while doing all of
this.
You can use objects such as a pop can or beer bottle to distract
guards, lure them, or knock them out. Simply go over to it and press
A to pick it up. To throw it, hold X to get an aimer (hold L if you
want a stronger, longer shot), then press R to shoot. To hit someone
with it, walk up or sneak up to them (either from the front or rear)
and press R to smash it at them. To lure a guard, just throw it
somewhere and they should come looking for whoever threw it.
Avoiding Detection:
Always try to stay in shadows or bushes; crouch when walking around;
try to take someone hostage before shooting them; always try to use
your night vision/thermo goggles just to check to see if there is
anything to get around you; and drag bodies into dark corners.
Retrieving Sticky Camera:
To retrieve a sticky camera that is too high to reach, shoot it with
the sniper rifle or the handgun. It will fall to the ground.
Hiding:
You cannot be seen when hiding in dark places. Shoot the lights to
make it dark, but make sure that there are no guards around. Do not
stay in the light too long.
Faster Manual Lockpick:
When using the manual lockpick, instead of rotating it slowly as the
game suggests, press the Analog-stick in one of the four diagonal
corners, as the \"rumble\" will always be in one of those
directions. This is much quicker.
Thermal Goggle Keypad Readings:
To read the heat signature on a keypad, you can either walk up to
the keypad and look at it with the heat goggles on, use sniper mode
at a distance with the heat goggles on, or activate the keypad and
turn on your heat goggles there. The order of the buttons will be as
follows, based on color: Deep Blue, Blue, Light Blue, Green, Light
Green, Yellow, Orange, Red. For example, if you had a Deep Blue
button at 1, a Light Green button at 3, a Light Blue button at 4,
and a Orange-Ish Red button at 6, the code would be 1-4-3-6.
Doors:
Opening doors often triggers events that just waiting for a certain
amount of time will not. For example, at the beginning of the
Defense Ministry level, the first door you reach leads to a room
with a security camera. When you use the optical cable, no other
dangers are present. However, upon opening the door a guard opens
the door across the room, which may make you panic and do something
foolish. To prevent such events from occurring, use the Open Door
Stealth feature. When you walk up to the door, hold A, press Left
Analog-stick Down, and release A. You will open the door slightly.
Next, press Left Analog-stick Down again to close the door. This
will cause the scripted event (if any are set for that door) to go
off. In the Defense Ministry example, doing this will get the guard
to come in. Use the optical cable to see where he is. He walks
behind a bookcase, then walks back to his desk. Once he sits down,
open the door, crouch, walk slowly behind him, then whack or shoot
him. Either leave him there or pick him up and drop him behind the
bookcases. You can also grab him and knock him out behind the
bookcase.
Blocking Doors:
If you have someone chasing you, run out a door, and when it closes,
stand in front of the door for awhile. The guard will sometimes try
to open it before he gives up. Note: The door must open towards you,
and not towards the enemy. The game can crash sometimes when you do
this. If the guard starts shooting at the door, you must open it
quickly. Otherwise, the game will glitch and you will be invisible
to the enemy and no event triggers will start.
Shooting Lights Accurately:
When you want to shoot out a light and need make it accurate, turn
on your heat vision. You should be able to knock out the light
faster and easier.
You can zoom up with the Sc-20k after you have drawn it out by
pressing Y. After that, you can also center the screen by holding L.
You only have a limited time before it runs out. However, this is
useful when you want to shoot lights very accurately.
Escaping A Room Full of Soldiers:
Take a sticky camera or smoke grenades and throw it near where the
most guards are located. For the sticky camera, a control bar that
tells you how to make a noise or use smoke will appear at the bottom
of the screen. Throw the smoke grenade and the smoke should knock
out some guards. When the smoke appears from the grenade(s), it is
your chance to run for it .
Knock Out An Enemy:
To knock out an enemy without killing him, equip the sticky camera
and shoot it at his head. Aim slightly above the head to compensate
for gravity. After he is down, pick up the sticky camera and use it
again.
You can throw bottles to knock out guards. You must aim and hit them
in the head.
Taking Out Two Guards:
Shoot a sticky camera near the guard closest to you. When he
approaches, use the gas to knock him out. The other guard will
approach to investigate. You must either shoot him with a non lethal
round if you cannot have casualties, or take him out with a head
shot if killing is sanctioned. This has to be done correctly or he
will revive the guard that you knocked out.
Eliminating Guard Threat Without Ammunition:
If you do not have ammunition and you find two guards, sneak up to
one and take him hostage. Make sure that your hostage is facing the
other guard or he will shoot you.
If you do not have ammunition, hide in the shadows and wait for a
guard to come up to you (or slowly creep up to him) then press R.
This will punch him. Use two punches to knock out someone.
Luring Your Enemy:
To do this, find a can or glass bottle to pick up. Once obtained,
move to a location, preferably dark. While hidden, throw the can or
bottle to an open area with an enemy nearby. When thrown, the enemy
will wonder what happened and walk towards that location. After you
have drawn him out, you can take him out for an easy kill.
Hiding Bodies:
After you have disposed of enemies in an area, make sure that you
still hide them, even though no one is nearby. Before going to
another checkpoint, the alarm may ring, and it will say that a body
was found. Try to hide all bodies in hidden areas for best results.