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Best Ogre Dice Rolls

Discussion in 'Ogre Games' started by ogreman, Nov 25, 2015.

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  1. Heromanguy12

    Heromanguy12 Ogre Hall of Fame Royal Ogre

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    A bunch of chests are in this room, they probably hold the identification runes we need. Dice rolls for checking them if they are locked and trapped.
     
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  2. Roll of the day (7)
     
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  3. Heromanguy12

    Heromanguy12 Ogre Hall of Fame Royal Ogre

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    It seems the chests are trapped, I suppose their contents are that important. Dice rolls for disarming traps.
     
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  4. Roll of the day (8)
     
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  5. Heromanguy12

    Heromanguy12 Ogre Hall of Fame Royal Ogre

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    This will take a while. Dice rolls for more trap disarming.
     
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  6. Roll of the day (9)
     
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  7. Heromanguy12

    Heromanguy12 Ogre Hall of Fame Royal Ogre

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    Let's keep disarming traps. Dice rolls for more doing just that.
     
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  8. Roll of the day (10)
     
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  9. Heromanguy12

    Heromanguy12 Ogre Hall of Fame Royal Ogre

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    There are still more traps! Dice rolls for disarming them.
     
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  10. Roll of the day (11)
     
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  11. Heromanguy12

    Heromanguy12 Ogre Hall of Fame Royal Ogre

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    That didn't go well. Dice rolls for attempting to disarm traps.
     
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  12. Roll of the day (12)
     
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  13. Heromanguy12

    Heromanguy12 Ogre Hall of Fame Royal Ogre

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    Let's try to open these chests when these traps have been disarmed. Dice rolls for more trap disarming.
     
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  14. Roll of the day (13)
     
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  15. Heromanguy12

    Heromanguy12 Ogre Hall of Fame Royal Ogre

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    There we go, more chests are now safe to open. Dice rolls for disarming the rest of trapped chests.
     
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  16. Roll of the day (14)
     
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  17. Heromanguy12

    Heromanguy12 Ogre Hall of Fame Royal Ogre

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    More disarming of traps is needed. Dice rolls for doing that.
     
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  18. Roll of the day (15)
     
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  19. Heromanguy12

    Heromanguy12 Ogre Hall of Fame Royal Ogre

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    That should be enough trap disarming. Dice rolls for opening these chests.
     
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  20. Roll of the day (16)
     
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