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Talisman Online Blog and Article Contest Giveaway

Discussion in 'Mira Game' started by ogreman, Jul 1, 2011.

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  1. Admin Post
    ogreman

    ogreman Ogre In Charge Staff Member GameOgre Admin

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  2. MooMooGie

    MooMooGie Ogre Newling

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    Here are some places that are good to farm during event, note the best places to farm are the same places where you have to do reputation keep that in mind... Reputation... when a gold item drops it gives rumor=Repetition.

    20-25, Rabbits and trees north of stone city.
    25-30, Play boys in leud temple
    30-35, Lechers in black wind camp
    35-40, Jokul snakes in the Jokul hunting ground
    40-45, Mire monsters in whorl mountain.
    45-46, Zombies in vast mountain.
    47-50, DO REP!!!, in vast mountain, the continuous kills of monsters for reason drops gems, golds, blues alot here if you do rep consistently.
    50-55, DO REP!!!, preferably do the "For Justice" rep, Large gems drop during this.
    55-60, tigers, crocodiles, and alot of people have luck in the prison near ssc.

    good luck.. all#1
     
  3. StoneDuan

    StoneDuan Ogre Newling

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    =- Guide to get "Loo's" Purple Gears -=

    The only way you can get purple gears is to get master points and turning them into the reputation merchant in clear water damn. This guide is not for new players as much as it is for the 50-70 lvl players. The tools required to make quick apprentices will need to be bought. One of the best classes to use for Apprentices is Wizards below is a list of tools you need:

    Mana pet lvl 20 full intel with auto pick ( this helps speed wise, because you dont have to stop to grab items), weapon 10-20 (sword enhanced to lvl 20) +6 Weapon 20-30 (Blade enhanced to lvl 30 +6), and a +6 mount.

    level 1-8- stay in green scarp and attack mobs below your level by 3 lvls, use your first attack, it produces more kills in a minute with 1 hit kills, do all the quests first then grind on the mobs.

    Level 9-15- Go to sky village do all the quests there, with your weapon being full enhanced you will get kills faster which means you quest quicker. After all the quests are done go to the bandits and grind on them.

    "Estimated hours at lvl 15 2 hours 20 minutes"
    Level 16-20- Do the qeusts and the scenario in white cloud and grind on centipedes until you reach lvl 20, you will need to the wizards aoe from blades at lvl 20 to fly through the winded camp and north of stone to make it to the play boys.

    "Estimated hours into apprentice at lvl 20, 6 hours 30 minutes"

    Level 21-23, You should be north of stone at this point. At this point you wont be using your normal attacks unless its on the mushrooms for the venom quest. Grab all those quests and complete, do not leave this area until you are level 24.

    "Estimated hours into apprentice at lvl 24, 10 hours 45 mins"

    Levels 24-30, At this point you should go to leud temple and do all the quests, remember only use ur aoe, quicker kills more exp. After you have finished quests go to the faye in stone and grab the experience buff, head back to leud temple and continuously use your Tide spout attack on groups of mobs 3 to 5 each. This is the best place to grind your apprentice and find drops to make gold for your purple gears.

    Well there you have it, this is one of my guides to making apprentices this method of making apprentices usually takes 20 hours to do straight, how ever if you stop and break which you should, the max it takes is 32 hours per app. Keep updated for my other methods for making apprentices.

    Thats all n thanks for reading this guide.. :)
     
  4. killermonk

    killermonk Ogre Newling

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    There are 5 chars u can choose in T.O:

    1. Monk - Great Tanker
    Purpose-Enemies main focus of attack (High defense)
    Weapon-Staff [good for damage and tanking]
    -Shovel [good for PvP and stuns]
    ---------------------------------------------------------------

    2. Tamer - Damager
    Purpose-Long range of damage, good for team lures if use Bow
    Weapon-Crossbow [good for strength and crits]
    -Bow [good for luring and attacking many enemies at once(damage is nice)]
    ---------------------------------------------------------------

    3. Wizard - Damager
    Purpose-Good for long range attacks and great for lures
    Weapon-Blade [good for soloing bosses and freezing also luring]
    -Sword [good for damage and lures]
    ---------------------------------------------------------------

    4. Fairy - Good Healer
    Purpose-Great for healing during lures or bosses
    Weapon-Wheels [good for stuns and fast attacks]
    -Pearls [good for strong attacks]
    ---------------------------------------------------------------

    5. Assassin - Damager / Tanker
    Purpose-Great for hard crits (if use daggers), not so much of tanking
    Weapon-Scimitar [great for lures]
    -Dagger [great for crits and boss tanking with fairy healing]
     
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    ogreman

    ogreman Ogre In Charge Staff Member GameOgre Admin

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  6. georgemix

    georgemix Ogre Newling

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    <> Talismans and Gears Combine <>

    Combine is the only way to strengthen talismans and defensive gear by giving them Plus Rank. It can make them stronger than the same ones without Combination or with lower Plus Rank and can add additional attributes to the equipment. OFC, the higher Plus Rank, the more power they have.

    The higher-rank Combination, the lower success rate, but rate can be raised by providing Fortune Item. At present, the Fortune Items can be used on all equipment of +7 or above, Titanium Stone (may be acquired by killing strong BOSS) and Golden Diamond (an item to guarantee 100% success rate in Combination from +1 to +9) that is available from the in game shop. Please note that all Fortune Items will disappear after usage and each Combination no matter successful or failed consumes certain amount of money, Combine Gem and all Fortune Items. So please be careful when you put things as Fortune Item. Success rate will be raised after failure, but it can raise 20% at most.

    How to Combine..??
    Speak to the blacksmith and select the Combine option in his dialogue. All talisman and defensive gear can be combined to +1 without any failure and money. From +2 to +10, the success rate will reduce gradually.

    Good Luck.. :)
     
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    ogreman

    ogreman Ogre In Charge Staff Member GameOgre Admin

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  8. vanhelsing

    vanhelsing Ogre Newling

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    Blue Identify Gem Quest in SC and RC
    =================================

    1> Snake Cave - (Blue Identify Gem)
    Quest: Release the Souls from Purgatory
    Level Requirement: 18
    Quest Giver: Solitary Ghost (-49, -138)
    Location: Cacodaemon Stockade in Cloud Mountain
    Decription: The Soul of Snake Demon is controlled by the Ghost Wind Tao, please release it's soul.
    Kill Soul of Snake Demon 1

    Quest Rewards
    Experience 6510 points
    Energy 3255 points
    20 Silver 16 Copper
    Blue Identify Gem (Bound)
    Class specific Level 20 Assist Talisman (Bound)


    2> Rattan Cave - High Rewards Quest Chain (Blue Identify Gem)
    Quest: The Evil Taoist's Guly Witchcraft
    Quest Giver: Little Tao Zhang (11, -909)
    Location: Crow Forest in Tiger Mountain
    Description: Perish the Evil Tao Beard for the little Taoist.
    Quest Requirements
    Kill Evil Tao Beard 1

    Quest Reward
    Experience 6200 points
    Energy 3100 points
    19 Silver 20 Copper
    Blue Identify Gem (Bound)
    50 (Level 2) Fighting Healing Potion (Bound)
    Green Identify Gem (Bound)
     
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    ogreman

    ogreman Ogre In Charge Staff Member GameOgre Admin

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  10. Azzimut201

    Azzimut201 Ogre Newling

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    Fairy is a supportive class that possess healing and buffing spells. Fairies make competent damagers and healers as well but suffer from low defense.

    Fairy Skill:
    - Treasure Leaf
    Healing Spell
    This spell will be one of the two spells you will get for regeneration of HP. This spell has a casting time of 1.5 seconds. You will be spamming this spell during bosses, so get used to it.

    - Cure Spell
    This spell also heals HP, but in a different manner. The target will recover HP in small amounts every two seconds, for ten seconds. This spell is instantly cast once you press the hotkey. During bosses, keep this spell up, use it again when it goes off (remember to use healing spells in between).

    - Revive Spell
    This spell allows you to revive someone from the dead. It costs quite a large amount of MP, but is extremely worth it for the gratitude you'll receive from the dead player. Hey, 2% might seem very little at lower levels, but it is a pain to lose it once you reach Level 30 and above (since 1 mob is <0.1%, so 2% is around 20 mobs or more).

    - Wonder Needle
    Leeching Needle
    This is a one-of-a-kind skill. You will deal damage to the enemy every 0.5 second, for 3 seconds. At the same time, you will heal a small amount of your HP and the teammates around you. But the downside to this skill is the high MP cost, but low HP regeneration.

    - Sun Needle
    This skill is also a trademark fairy skill. It increases your target's HP, depending on your skill and the target's level (even if you have a 500HP buff, on a Level 1 character, he does not gain 500HP from the buff). Extremely useful. Lasts for 20 minutes.

    - Purple Cloud
    This skill is used against a tamer's pet. Causes a certain amount of damage to the target, slows down target by 80%, and also lasts for 10 seconds. (Skill is kinda useless, during PvP, why kill a the pet at all? The time taken up for killing the pet could prove disastrous, because by the time the pet is dead, you might be as well.)

    - Purple Cowry
    This skill is an extremely expensive DoT spell. Causes a certain amount of damage in 10 seconds. Not worth using during training, very costly and time-consuming.

    - Purple Crystal
    Many players slam this skill, saying that the 15% chance to revive is too pathetic, that the revival rate is so minute that it is near negligible. However, I have witnessed someone who died because of sudden spawning of mobs, and actually got 'saved' by the skill. So cast it every now and then (20 minutes). However this skill costs 2xx MP at Level 30 and also has a cooldown of 5 minutes.

    - Purple Shield
    This spell allows the target to have a shield formed around him/her, protecting him/her from a certain amount of damage in 1 minute. The shield will absorb the damage, and disappear after the damage is over the maximum it can absorb. Great skill for bossing, not really worth casting during training.
     
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    ogreman

    ogreman Ogre In Charge Staff Member GameOgre Admin

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  12. iR0nMan

    iR0nMan Ogre Newling

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    The monk class in Talisman Online gives purity and light to the game. It is a good class that is well in demand for multiplayer battles. For a solo game, he's a bit harder to play due to the lack of heavy armor and fighting styles. There are specific things that the monk can wear in the game in the form of armor types. This article is abt the Monk's Gears in the game.

    1. Grey Cloth Set
    The Grey Cloth Set has the following six pieces included, the Grey Cloth Cuff (2), the Grey Cloth Armguard (3), Grey Cloth Kneepad (4), Grey Cloth Boots (5), Grey Cloth Belt (6), and the Grey Cloth Frock (8).

    2. Commandment Set
    The Commandment Set has six items in it. These are called the Commandment Cuff (12), Commandment Armguard (13), Commandment Kneepad (14), Commandment Boots (15), Commandment Belt (16), and the Commandment Frock (18).

    3. Sky Drum Set
    The Sky Drum Set consists of the Sky Drum Cuff (22), the Sky Drum Armguard (23), the Sky Drum Kneepad (24), Sky Drum Boots (25), Sky Drum Belt (26), and the Sky Drum Frock (28).

    4. Wild Vision Battle Set
    The Wild Vision Set has the following six pieces in the set. There is the Wild Vision Cuff (32), the Wild Vision Armguard (33), the Wild Vision Kneepad (34), the Wild Vision Boots (35), the Wild Vision Belt (36), and the Wild Vision Battle Frock (38).

    5. Thunder Sound Set
    The Thunder Sound Set has the following six pieces to wear. There is the Thunder Sound Cuff (42), Thunder Sound Armguard (43), Thunder Sound Kneepad (44), Thunder Sound Boots (45), Thunder Sound Belt (46), and Thunder Sound Battle Frock (48).

    6. Buddha Vigor Set
    The Buddha Vigor Set includes these six pieces; the Buddha Vigor Cuff (52), Buddha Vigor Armguard (53), Buddha Vigor Kneepad (54), Buddha Vigor Boots (55), Buddha Vigor Belt (56), and the Buddha Vigor Battle Frock(58).
     
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    ogreman

    ogreman Ogre In Charge Staff Member GameOgre Admin

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  14. Froszzy

    Froszzy Ogre Newling

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    Assassin Fighter has several advantages:

    Heavy Damager- By the name you can guess that this type of assassin can do mass (really high) amount of damage and they also have a VERY high change of a Critical Strike (CS), almost like a tamer (they can also hit higher than a tamers Critical Strike). Their only fault in their Set is their Lack (low) of Health. People with a Critical Strike Set have Low Vitality Therefore low Health. Critical Strike set has high damage even with-out Critical Strike because the set come with Dexterity which gives assassins their damage power. Heavy Damagers are good in PvP (Player vs. Player) and PvE (Player vs. Enemy) because of their big damage and quick kill. Weapon Choice for Heavy Damagers is Dexterity (Dex for short) this Increases their attack. But if you want to add on your health you can always buy or TRY to drop from a monster a Dexterity and Vitality (also known as Dual Stat).

    Max Health- The name already gives you a clue about this set. This set of Pure Vitality and Dodge Gives you high health and High chance of dodging attacks. The Faulty of this set is the attack since its pure Vitality and Dodge, this means it will have low Dexterity and Dexterity gives your assassin extra attack power so with out it you won’t have high damage useless you +7, +8, +9 or +10 your weapon your attacks will be low to a monster or player 2 or more levels above you. Best Choice of weapon for this set would be Dexterity just to boost up your attacks. Max Health set are good at tanking because of their massive Health and if your set is really good at level 70 you can reach up to 25-28k HP (Health Points) or even 30k (K= Thousand).

    Evened- As you can tell this set is ’Evened’ which means the set is a mixture of Vitality and Dexterity which will mean you will have A Good amount of Health (18-24k if you have a good set at level 70) and your attacks will be high (but not higher than a Heavy Damager). Best Choice of weapon for this set would be Dual also known as Vitality and Dexterity, but people like good for Dexterity because you can get it in reputation. An Evened Set could tank because of its High Health and evenly High attack power.

    Tanking Sin- Max health and Evened are the ability to tank but Heavy Damager Cannot because of their low health they are mostly suitable for Daggers but Evened and Max Health can use both Dagger and Chain (Dagger kills bosses quicker and does higher damage but Chain has AoE (Area of Effect) that mean they can kill alot of monsters (also known as mobs) at the same time). Fairies are very much needed when attempting to tank Caves such as Fantasy Palace (FP) Bewitcher Cave (BC) Seven Stars Stage (SSS) Scenario Spider Catacomb (SSC) Silver Fox Cave (SFC) Chill Wind Cave (CWC) and new cave PRC (Peacock River Cave).
     
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    ogreman

    ogreman Ogre In Charge Staff Member GameOgre Admin

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  16. slovanka

    slovanka Ogre Newling

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    Big Drop tip
    If your a newbe or Just a under lvl 70 grinding for gold, gem and gear then ive got a few good tips for you. If you hav a guild or a friend a higher level than you then you should as to team them. They should not be in the same place as you (or you will have to share the exp and dice on good drop). When i was lvl 35 i teamed my guild leader who is lvl 70 and dropped 6 med rubs 2 med eme’s in about 2 hours. If you can you should also try to buy TP and that increases you chance on getting a golden drop (At level 38 i droped Golden Cold Blood Dagger at LW). So main rule on dropping big team someone higher level than you ( at least 5) and Buy TP if you can.

    Combining tip
    To get a good succes on combining +4 or above; I’ve got a few idea that might help, at Sand Village every time I’ve combined I’ve succed so my tip is Combine in Sand Village. Also TO Lucky Egg At level 55 and 65 it gives you a Titaium Stone that gives you 5% extra succes chance save that To Combine on your weapon level 60-70 or 70-80 because it has a good chance of worked (As Mine did).
     
  17. TamreBO

    TamreBO Ogre Newling

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    Tamer Bow Skills:
    Heavy crack - available at level 1, skill points increase debuff by 10% when maxed. This skill is awesome, it has the highest damage of all your skills and on top of that it decrease targets defense which means you will do even more damage with the rest of your attacks, keep this debuff on bosses all the time. max it.

    Rapid crack - available at level 1, skill points increase damage by 25% when maxed. This skill is instant and deals good damage, spam this together with heavy crack to deal lots of damage. max it.

    Shadow crack - available at level 7, skill points increase debuff by 15% when maxed. Personally i dont find this skill very useful, it lowers the damage of target a bit but takes 1.5 second to cast, i prefer spamming my other attacks. You can use it on bosses to assist the tank but except for that theres not much use. skip it.

    Thorn crack - available at level 15, skill points decrease move speed by 25% when maxed. This skill slows target, but takes 1.5 second to cast. When you have poison of slow this skill is pretty useless, except for stopping people from running in pvp, however xbow is better for that. skip it.

    Spiny crack - available at level 25, skill points decrease mana cost by 30% when maxed. This is your aoe skill, its very useful. Not only is it good for aoeing, it also deals almost same damage as rapid crack. Use it when you are trying to ks, but use with discretion cause it costs quite a bit of mana. skip it.

    Improve water damage - available at level 10, skill points increase water related damage by 10% when maxed. max it. Improve cs rate - available at level 10, skill points increase cs rate by 5% when maxed. max it. Improve cs damage - available at level 10, skill points increase cs damage by 50% when maxed. If you dont get this then you’re not the best damage dealer in the game, nor will you be able to ks others. max it.
     
  18. pination

    pination Ogre Newling

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    ~The other stuff for Heroes~

    Rings- Some Rings (Only blue and Golden) Come with 3-4 stats (3 Stats for increase HP recovery and 4 stats for Increase Mana recovery) The full Stats for a 3 stats is E.g. 8 Vitality 1% Block 6 Hp recovery. For Mana its; E.g. 8 Vitality 1% Block 4 Hp Recovery 16 Mana recovery. For assissins the only ring they should ware is Hp because Asassins have no Mana therefor dont need any mana recovery they have Stamina but unfortunately theres no ring with *HP and Stamina*.

    Amulets- Blue and Golden Amulets come in 2 forms. One is 2 stated but the best one to have is 7 stated this is good because it comes with Certain Vitality amount 5 Elemental defences with a certain amount of defense *Fire, Water, Poison, Lighting and Buddha* and also a certain amount of health percentage increase.
     
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    ogreman

    ogreman Ogre In Charge Staff Member GameOgre Admin

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  20. DemonYoung

    DemonYoung Ogre Newling

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    Here the World Boss u can kill for big drop.. awesome :)
    Name: The King of Pig Face Cat
    Level: 40, it shows up near Green Spring Gully in Laurel Mountain once a day.
    Skill: Cause 4500 damage to the player without defense gear. He has mass Poison attack skills; immune to slowdown, faint and freeze. His defense to Fire and Lightning is high, while the defense to Poison and Buddha is low.
    Drop: Level 30 ~ 40 defense gear of all classes; level 40 Weapon Talisman of all classes. Level 42 Cuff, level 44 Kneepad, level 46 Belt, level 37 Ring, level 39 Amulet.

    Name: The Tyrant of Zombie
    Level: 50, it shows up near Zhao's Palace in Vast Mountain only once a day.
    Skill: Cause 8400 damages to the player without defense gear. He has mass Poison attack skills; immune to slowdown, faint and freeze. His defense to Fire and Lightning is high, while the defense to Poison and Buddha is low.
    Drop: Level 40 ~ 50 defense gear of all classes; level 50 Weapon Talisman of all classes. Level 52 Cuff, level 54 Kneepad, level 56 Belt, level 47 Ring and level 49 Amulet.

    Name: The Chief of Fierce Bandit
    Level: 60, it shows up near New Field of Loo's Village, has mystic power!
    Skill: Cause 16000 damages to the player without defense gear. He has mass Poison attack skills; immune to slowdown, faint and freeze. His defense to Fire and Lightning is high, while the defense to Poison and Buddha is low.
    Drop: Level 50 ~ 60 defense gear of all classes; level 60 Weapon Talisman of all classes. Level 57 Ring and Level 59 Amulet.

    Name: Hell Flame Demon
    Level: 68, it shows up near New Peacock River in Barbarian Mountain, has mystic power!
    Skill: Cause 120, 000 damages to the player without defense gear. He has mass Fire attack skills; moves slowly and releases skill infrequently; immune to slowdown, faint, poison and freeze. He has high defense to all the five elements attacks.
    Drop: Level 62 Cuff, level 63 Armguard, level 64 Kneepad, level 65 Boots and level 70 Weapon Talisman of all classes. Level 67 Ring, level 69 Amulet. Refinery Charm (Elite) and Refinery Charm (Super).
     
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