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Triple Triad forum dupes - please ignore

Discussion in 'Triple Triad' started by vyeh, Apr 1, 2010.

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  1. Admin Post
    ogreman

    ogreman Ogre In Charge Staff Member GameOgre Admin

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    Might be playing this game soon:). Think it has some great possibilities here.
     
  2. Admin Post
    ogreman

    ogreman Ogre In Charge Staff Member GameOgre Admin

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    Should we try a poll?
     
  3. Supernatural

    Supernatural LiveStreamer Ogre Veteran

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    well it's still pretty tied but we can vote :)
     
  4. FoxWMB

    FoxWMB Clubbed The Pit

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    Breathing space and removal of everyone's an ace mode.
    Lets translate what I just said :)
    Breathing space - larger maps, with important areas (areas rich with ground targets) , which the bombers would go for, and that would pull fighters with them to cover them/hunt enemy bombers. So the main action would take place in a relatively small area, but you would get a lot of options on how to approach it, how to get away from it, basically, it would allow you to think and fight across the sky, not in just a small portion of it. This also includes the flight ceiling which is way too low and pretty much keeps all fights the same, they start at about 1000-2000m, and end up at about 100-500m, so not only that everyone is circling in the same area, but they do in the same altitude as well. Getting rid of the ceiling would mean that at the same time someone is fighting at 500m, someone else is fighting in that same area at 5000m, without getting in each other's way or colliding.

    Everyone's an ace - In reality, most planes were shot down by other planes while flying straight and level, once a plane begins to turn, it was almost impossible to hit it as only the greatest aces could tell where they need to shoot to hit a turning target (and even then, most aces of WWII were not famous for shooting down a turning target, but for knowing how to get behind someone while they're flying straight and level) . In game, you get that nice little circle that shows you exactly where you need to shoot at any given time to hit your target. This inspires people to do circle fights, cause they know that at some point while they follow their target, they're going to get their aim on that little circle and score hits. Remove that, and the incentive to follow someone in a circle will massively drop, instead you'd be forced to disengage and try to reengage in a better position, and the trick would be to find it

    I believe this is a good suggestion as well, and I've actually seen it mentioned on the forums before. Developers didn't take notice though, but the idea is good

    The whole issue with circle fights is that the way game currently is, you're damned if you do, and damned if you don't. If you're the one in front, you stop circling, you're dead for almost sure. And if you keep circling, well you're about to do many circles and get killed eventually when your opponent miraculously aims at you. And if you're the one behind, the moment you disengage from a circle, the one you followed will start following you, and you'll be the one in front, so you're forced to follow, wait till you get a shot, whether it's a miraculous one or not. So adding g forces to it would definitely change it and put an end to endless circling.

    I know exactly what you're talking about here, and it's precisely why I don't use mouse controls, cause they do not put you in full control of your plane, they put you in some control, and AI in some control, making your plane act in a certain way that you do not desire. With keyboard controls, you're fully in control of your plane, but the controls are much less smooth, so you can always get a plane to go in a general direction, but to get it to go in exact direction you want is a very difficult thing to do.
    I'm not sure if mouse controls actually contribute to circle fights though, I haven't tried them that much to be able to tell that, all I know is to me and my flight style, they're useless.
     
  5. FoxWMB

    FoxWMB Clubbed The Pit

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  6. FoxWMB

    FoxWMB Clubbed The Pit

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    Actually it will go even faster cause they're also increasing its top speed by 10km/h, same goes for KT
     
  7. Rantzr

    Rantzr Ogre Extraordinaire Ogre Veteran

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    I enjoyed Battlestar Gallactica Online when I played it. I did end up getting stuck on a mission thou, it was super bugged or something lol.
     
  8. Rantzr

    Rantzr Ogre Extraordinaire Ogre Veteran

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    This sucks, and layoffs are never fun..
     
  9. ufbre

    ufbre World of Tanks Fan Ogre Veteran

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    special nation items ?
     
  10. ufbre

    ufbre World of Tanks Fan Ogre Veteran

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    No it will last for a long long time :)
    viva la world of tanks :)
     
  11. jtigner13

    jtigner13 Ogre Newling

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    Odyssey Reborn is a free 2d top-view online RPG that is set within a medieval setting with SNES like graphics. There are several player classes available, Knight, Mage, Crusader, Necromancer, Rogue, and Cleric. The main playerbase focuses on PVP but the game is also very well setup for PvE action.

    Odyssey is a fairly basic hack and slash ORPG (Online Role Playing Game). It is designed to run on lower end computers, some as slow as 66mhz. Instead of focusing highly on visual, and aural elements, Odyssey tends to focus on gameplay value, and replayability.

    "The Odyssey Engine" is the sole inspiration for many other games such as the original "Mirage Online", which ultimately transformed the ease of Online RPG creation with the Playerworlds program. The Odyssey was started in the mid-90s and is widely said to be the first successful VB6 MORPG. link:
     
  12. Thedarkboy

    Thedarkboy Anime Geek Ogre Veteran

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    Hmm. Can we choose what game to review? Or do you choose the specific game, or maybe genre?
     
  13. hack10

    hack10 Ogre Star Ogre Veteran

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  14. PolanWalker

    PolanWalker Ogre Hall of Fame The Pit

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    I wont buy back any of tchem...meybe Tiger but Im not sure :)
     
  15. PolanWalker

    PolanWalker Ogre Hall of Fame The Pit

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    If someone like low tier this looks nice:

     
  16. PolanWalker

    PolanWalker Ogre Hall of Fame The Pit

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    We are still waiting for new participants !!!
     
  17. PolanWalker

    PolanWalker Ogre Hall of Fame The Pit

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    Tankers!

    There will be a short period of maintenance tomorrow while we continue upgrading system tools in an effort to better our services. We'll be applying a small update to the game client. The server downtime is expected to take approximately one hour. Thank you for your patience. We'll get you back onto the battlefield ASAP!

    Downtime Starts: 04:00 PDT (07:00 EDT) August 28, 2013

    Downtime Ends: 05:00 PDT (08:00 EDT) August 28, 2013


    Server Maintenance, August 28 | Maintenance | World of Tanks
     
  18. PolanWalker

    PolanWalker Ogre Hall of Fame The Pit

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    Tankers!

    You guessed it: we're headed to PAX and in true Wargaming fashion we've got an incredible booth to share all of our current, and soon to be released, games with you! Come by booths 132 and 232 (adjacent to each other) for your chance to score official World of Tanks and World of Warplanes merchandise!

    Raffle and Prize Wheel

    Every day of the event you can come by the Wargaming booth and play on one our 30 game stations. When you play one of our games at the booth, you'll be handed a raffle ticket. Take that raffle ticket to the merchandise table to collect your official Wargaming merch. That same raffle ticket automatically enters you to win a "spin" on our custom-made prize wheel! The raffle will be held three times a day (12:00 PDT, 14:00 PDT, and 16:00 PDT). Multiple winners will be drawn for each title -- more chances for you to win big!




    If you're not able to stick around to play a game or two or make it to the big raffle, don't sweat it. We'll be doing plenty of ad hoc mini-contests and prize giveaways at the booth all day long. Just come by and hang out!

    Wheel Prizes
    Nvidia EVGA GeForce 760 Graphics Cards (limit one per day)
    Saitek Pacific AV8Râ„¢ FlighStick for PC
    Strike 5 MadCatz Keyboard
    G19s Logitech Keyboard
    G35 Logitech Headsets
    Extreme 3D Logitech FlightStick
    G400 Logitech Mouse
    Turtle Beach Headsets (PC) -- Ear Force Z-Seven
    Turble Beach Headsets (XBOX) -- Ear Force XP-Seven
    World of Tanks Skinned XBOX Slims
    Wargaming High-Powered Chargers

    Wargaming Merchandise


    World of Tanks Camo Bandanas
    World of Warplanes Aviator Sunglasses
    World of Tanks: Xbox 360 Edition Bottle-Opener Key-Chains
    Wargaming Stickers
    Wargaming Tote Bags
    Promo Cards
    Wargaming Canteens
    Inflatable Planes
    Wargaming Baseball Hats
    World of Warplanes Baseball Hats
    Jagdtiger Assembled Tank Modelos
    Wargaming Messenger Bags

    GeForce 100k Open Finals and After-party

    As you've probably heard, there's a tournament taking place at this year's PAX. It's kind of a big deal. Okay, so it's 100,000 small deals, but they sure do add up fast! Not only will there be some truly epic gaming and prizes for our top players, but there's an open-to-the-public after-party! Seriously, everyone age 21+ is welcome to come -- just show up to meet staff members from the North American Wargaming offices and some of the best World of Tanks players in the world!

    The first 100 people in the door will receive Razer gaming mice, and the first 400 will receive free food and drink tickets for the party!



    Who: WGNA Employees, some of the best WoT Players from around the globe, and you!

    When: Sunday September 1st from 18:00 PDT to 01:30 PDT the following day

    Where: Showbox SoDo
    1700 1st Avenue South
    Seattle, WA 98134


    Please keep in mind that all prizing and merchandise are only available as long as supplies last. Come join us for some fun and don't delay in securing some sweet sweet PAX loot for yourself!


    Wargaming Storms PAX 2013 | Announcements | World of Tanks
     
  19. PolanWalker

    PolanWalker Ogre Hall of Fame The Pit

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