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Triple Triad forum dupes - please ignore

Discussion in 'Triple Triad' started by vyeh, Apr 1, 2010.

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  1. Supernatural

    Supernatural LiveStreamer Ogre Veteran

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    The adventures of Supernatural :) Hahahahha jk

    Will come up with something good :)
     
  2. Hawx1990SRBIJA

    Hawx1990SRBIJA Iron Ogre Ogre Veteran

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    Maybe, and maybe not. XD
     
  3. Hawx1990SRBIJA

    Hawx1990SRBIJA Iron Ogre Ogre Veteran

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  4. Hawx1990SRBIJA

    Hawx1990SRBIJA Iron Ogre Ogre Veteran

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  5. El Monstro De Galleta

    El Monstro De Galleta Ogre Legend Ogre Veteran

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    Never played Warthunder, how is it?
     
  6. Hawx1990SRBIJA

    Hawx1990SRBIJA Iron Ogre Ogre Veteran

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    Good thinking on Historical battles mode.

    This entry was posted in Uncategorized by Silentstalker. Bookmark the permalink.
     
  7. CHAC

    CHAC Tingly Ogre Veteran

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    yea..... less get this moved same where. this is forum games! it makes this sexy forum look not so sexy when you look at it.
     
  8. CHAC

    CHAC Tingly Ogre Veteran

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    you still have your ps1? lol, i haven't heard this from anyone but you . bet you don't play it :D.
     
  9. p

    p Moderator Staff Member GameOgre Moderator

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    When a thread is in the wrong forum, please report it so it can be moved as it got overlooked. Reporting things is good.

    Moved to free online rpg.
     
  10. Aaddron

    Aaddron Moderator Staff Member GameOgre Moderator

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    Points added :)

    Checkpoint

    Ufbre - 1685 Points
    FoxWMB - 1600 Points
    PolanWalker - 1480 Points
    El Monstro De Galleta - 1135 Points
    Hawx1990SRBIJA - 1100 Points
     
  11. ufbre

    ufbre World of Tanks Fan Ogre Veteran

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    Interview mit Mohamed Fadl von Wargaming auf der gamescom 2013
    Interview mit Mohamed Fadl von Wargaming auf der gamescom 2013 - YouTube
    Wir haben für euch mal den Director of Community Management für Europa auf der gamescom 2013 geschnappt. Der charismatische Mohamed Fadl erzählt in dem Wargaming Backstage Bereich interessante Dinge zu diesen und jenen Themen Rund um World of Tanks, Warplanes und Warships.

    We have caught for you the Director of Community Management for Europe at gamescom 2013. The charismatic Mohamed Fadl told in the wargaming backstage interesting things about these subjects and those around World of Tanks, Warships and Warplanes.
     
  12. ufbre

    ufbre World of Tanks Fan Ogre Veteran

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  13. ufbre

    ufbre World of Tanks Fan Ogre Veteran

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  14. ufbre

    ufbre World of Tanks Fan Ogre Veteran

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  15. ufbre

    ufbre World of Tanks Fan Ogre Veteran

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  16. ufbre

    ufbre World of Tanks Fan Ogre Veteran

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    Super 6 – September Edition
    Super 6 ? September Edition | eSports | World of Tanks

    Last month was relatively quiet due to gamescom and the World of Tanks Pro League occupying our schedule. We hope that this month’s comeback of the Super 6 will bring a lot of fun and a show even better than the Wargaming.net League finals in Cologne.

    The EU All Star tournaments are already very well known on the Wargaming.net eSports scene. One of the reasons for that is that tournaments like the Super 6 are a great start for all eSports fans who want to give eSports a try but haven’t grinded tier VIII tanks yet. If you’re one of those people, don’t hesitate to try!

    Register for the tournament now!
    http://worldoftanks.eu/auth/oid/new/?next=/uc/tournaments/202-Super_6_%25286%2529/registrations/173-Super_6_%25286%2529___Registration/

    Wondering why it’s worth it to participate? You can win gold and medals!

    Team Place
    Prize
    1st Place
    8000per player + gold medal
    2nd Place
    6000per player + silver medal
    3rd Place (2 teams)
    4500per player + bronze medal
    4th Place (4 teams)
    2500per player
    5th Place (8 teams)
    1500per player
    Tournament schedule:
    Tournament Stage

    Date

    Registration opens

    2nd September, 18:00 CEST (GMT+2)

    Registration closes

    8th September, 18:00 CEST (GMT+2)

    First day

    11th September, 19:00 CEST (GMT+2)

    Second day

    13th September, 19:00 CEST (GMT+2)

    Third day

    18th September, 19:00 CEST (GMT+2)

    Final (with live stream)

    21st September, 19:00 CEST (GMT+2)

    Map Pool:
    Mines, Himmelsdorf, Steppes, Sand River, Abbey, Ensk, Ruinberg
     
  17. ufbre

    ufbre World of Tanks Fan Ogre Veteran

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    Third Public Test of Version 8.8
    Third Public Test of Version 8.8 | Announcements | World of Tanks

    Commanders,

    The World of Tanks development team is conducting a test of the changes coming in Version 8.8 and they want you to take part!

    The development team want to make the game as good as possible and getting your feedback is a big part of that. Taking part in the public test is your chance to let us know your thoughts and suggestions on forthcoming updates. This means we can review your feedback and make any further changes before the update goes live.

    All World of Tanks players are eligible to take part in the public test as long as they registered before 19th August. You don’t need to be an experienced tester to join in; you just need to be willing to try out as many of the new features as you can and send us your feedback!



    Main Features of Version 8.8
    New branch of Soviet Medium Tanks
    Two new German tanks
    New Map – Tundra
    Reworked Maps – Serene Coast, Komarin, Swamp
    Read more in the In Development section of the portal



    How the Public Test Works
    When it is time to run a public test, the developers will release a test version of the client. This can be downloaded by following the instructions below (anchor). Make sure that you follow all of the instructions carefully, so that you don’t accidentally cause problems to your main play account.

    Your test client account will usually be a copy of your play account, meaning that all the vehicles purchased and research that you have completed will be the same. However, please note:

    The test account is completely separate to your normal account. Achievements and research that you complete on the test client will not be carried over to your play account.
    Financial transactions are not possible on the test server and payments will not be accepted.
    For the test of Version 8.8, your test account will receive the following:
    100,000,000 free XP
    100,000,000 credits
    20,000 gold.
    Rates for gaining experience and credits will not be increased for this test.
    The test server is subject to the same EULA and general rules as the World of Tanks game server. This means that you still need to play nice, or face the usual consequences just the same as on the official game server.
    Once you have logged into the test client, you are encouraged to play as much or as little as you want. Feel free to try out all the new features and see what you can do!

    Once you have been playing for a while, please let us know your feedback by posting to this special forum. The community managers will collect up all your responses on the thread and send them to the developers.

    The sort of feedback we are particularly interested in includes:

    Any bugs or glitches that you have found in the game. Got stuck in the scenery? Game crashes when you do a certain action? Tell us all about it!
    Honest feedback about vehicles and game mechanics. If you think something doesn’t function well, then please tell us.
    Anything you particularly like? Do you love the new stats for a previously underpowered vehicle? Confirm to the developers that the community is now satisfied with that feature, letting them focus on other new improvements.


    How to Join the Public Test
    Eager to get going? Follow the instructions below to join the test!

    1) Download the test client installer. (10.4 MB)

    2) Save and run the installer. (5.7 GB)

    3) Log in and start playing. Remember to post your feedback to this forum.



    Please be aware of the following:

    In order to make the test experience more efficient, it may be necessary to limit the number of players on the test server. If the server is full when you log in, you’ll be placed into a queue.
    The test server will be restarted regularly, according to the following schedule:
    First Periphery – 06:00 CEST (GMT +2) every day for around 25 minutes.
    Second Periphery – 07:00 CEST (GMT +2) every day for around 25 minutes.
    Centre – 08:00 CEST (GMT +2) every day for two minutes.
    The test server may be subject to unscheduled restarts and maintenance.
    Of course, remember that it is a test server! This means that you may encounter bugs and temporary features. Everything in the test version could change before the final release.


    Thank you for taking part in the public test! Good luck and have fun!

    Patch Notes for Third Public Test of Version 8.8
    Please take note! The following patch note are preliminary and don’t contain the details of specific parameter changes for some tanks. The detailed list of these changes will be provided in the final patch notes during update 0.8.8 release.
    Added compensation for the engines of E-50 and E-75:
    If a player had Maybach HL 295 Ausf. A engine researched (it is mounted on E-50 and E-75), then 25 000 free experience points will be added to the account of the player.
    If a player had Maybach HL 295 Ausf. A engine in the depot or it was mounted on E-50 and E-75, then these engines will be sold with the purchase price. Credits will then be added to the account of the player.
    Decreased delays when a new “Service Record†window is opened.
    Fixed the way some medals are displayed in service record window.
    Fixed some bugs with chat windows opening/closing.
    Fixed game client crash issue during attempt to set antialiasing type “2x†for standard graphics.
    Fixed the issue with shells amount reset when checkmarks were set in the window “Serviceâ€.
    Fixed some bugs with missions window and missions section in the after-battle statistics window.
    Patch Notes for Second Public Test of Version 8.8
    Fixed multiple errors and freezes in the new achievements window
    Fixed multiple errors occurring in the combat missions window
    Fixed severe performance drawdown in the combat missions window
    Fixed some bugs in the special battles window
    Fixed some bugs in the company battles window
    Removed the ability to jump (flight glitch) when driving in some vehicles
    Fixed some bugs in rendering of the new base flags
    Fixed the display of shadows (under the tanks) in the hangar
    Applied fixes for the balancer (not included in the first test patch 0.8.8)
    Fixed the problem with game client "crashes" that appeared in the first Test 0.8.8
    Fixed inability to start a battle on some tanks
    Fixed an issue with participation in random battle types (Assault and Encounter battle) which is turned off
    Fixed several mistakes in Sound settings interface
    In a Service window, the issue with gold shells purchase switching after displaying cogwheel "Updating modules" was fixed
    Fixed impossibility of switching to Service window by clicking on shells icons after leaving platoon, tank company or special battle
    Fixed the absence of color identification of platoon-mates on the loading map screen
    Fixed symbol "doubling" issue in chat after their detachment
    Fix a cogwheel displaying in several cases instead of Battle results screen
    Sound of Object 140's gunshot was fixed
    Increased terrain crossing capacity for E-75 on soft and medium terrain
    Low performance on "Silent Coast" map was fixed
    Fixed several problems with icons in Store and Depot displaying
    Removed the color changes in the British desert camouflage
    Fixed the damage model of the Superpershing tank (widened the reinforced line of the front armor hull front plate)
    Fixed some tanks’ names and icon visualizations in the loading screen errors
    Fixed freezes of the garage with many vehicles
    Fixed some errors of the visual model of Т-44-122 and Type 64
    Fixed some errors of the Swamp, Karelia, Airfield, Tundra maps
    Returned old logic of ammo slider box functioning in the Service window
    Changed the calculation formula of global rating
    Fixed the omission of the pop-up window for acquiring Elite status of a vehicle.
    Patch Notes for First Public Test of Version 8.8
    New Content

    Added new branch of Soviet medium tanks
    A-43 (Tier VI, following on from T-34).
    A-44 (Tier VII)
    Object 416 (Tier VIII)
    Object 140 (Tier X, following on from T-54).


    Added new German tanks
    Durchbruchswagen 2 (Tier IV Heavy Tank)
    VK 30.02 (M) (Tier VI Medium Tank)


    Changes to German Tanks:
    VK 30.01(H) moved from Tier VI to Tier V and category changed from medium to heavy.
    VK 36.01(H) category changed from medium to heavy.


    New Chinese Premium Tanks added to Gift Shop
    T-34-3 (Tier VIII Medium tank)
    112 (Tier VIII Heavy Tank)


    New Map – Tundra (Soviet rocky-sylvan territory during early Autumn).
    Maps Reworked – Serene Coast, Komarin, Swamp
    Encounter mode added to Mountain Pass map


    Minor Fixes and Changes

    Rebalanced the T26E4 SuperPershing tank (front armour and some other parameters); added the possibility to sell it back for gold; the tank is added to the in-game store.
    For Chinese tanks, the penetration of the HEAT shell on the Po-471 122mm guns has been changed from 300mm to 250mm
    Changed the engines and characteristics of German vehicles: Е-50, E-75, Jagdpanther, Jagdpanther II, Jagdtiger, Panther II, Panther, Tiger, Tiger II, VK 28.01.
    Increased the damage and decreased rate of fire for the following Soviet 100mm guns: LB-1, D-10Т, D-10С, LB-1С.
    Corrected some errors on the E-100, SU-76b visual models.
    Significantly expanded the functionality of missions. An interface with description and current mission status has been added to the client.
    Added protection against the accidental selling of tanks.
    Significantly improved the quality of FXAA antialiasing (for improved graphics)
    Completely reworked the statistics and achievement page. Changed players’ global rating calculation.
    Added the voiceovers for each nation’s crews. A crew of a particular nation speaks in their own language. This can be switched on in the settings.
    Localised crew voiceover added – crew members of the relevant nation speak in their own languages. This option can be switched on in the Game settings.
    Fixed some problems with balancer which appeared in Version 8.6 and that were not fixed in Version 8.7.
    Designations returned for all regions: “Иосиф Сталинâ€, “За Сталина!â€, “Сталинецâ€.
    When enhanced torsions are mounted (all types) the damage of the tank chassis is reduced, as well as the damage of the tank itself through its chassis when ramming and falling.
    When your team is defeated but you get one of the Battle Hero, Epic or Platoon achievements, you will now receive х1.5 credits and experience (as for the victorious team).
    Multiple fixes and improvements applied to the battle tutorial.
    Changed the rules for determining who caused a ramming. It will now default to the player whose tank has the highest speed at the moment of the ramming encounter.
    If you have been invited to a platoon or tank company, you will now automatically re-login to the server that the invitation was sent from should you disconnect.
    Implemented an option to move crew members in and out of the damaged tank.
    Implemented new option to switch on the inversion of reverse moving: now when reversing and pressing the button to turn in a certain direction your tank will move in this direction, and not the opposite as for disabled inversion.
    The "spall liner" equipment will now also reduce the chance of crew damage: light - 20%, medium - 25%, heavy - 30%, superheavy - 50%.
    In the Hangar, the "main/reserve" tank attribute on the carousel" is now stored on the server rather than the client as it was before.
    When switching off the auto-aiming option, it is no longer necessary to move the aiming indicator off the locked tank.
    Changed the model of flags and base flagpoles for all maps.
    Added the ability to scroll through the list of the enemy team members in the "personal score" bookmark in the battle results statistics window.
    Added automatic shooting when pressing-and-holding the fire button.
    Added a warning about wrong layout or wrong characters when entering a password for the login window.
    The option to dismiss a crew member by right-clicking on them in the hangar has been removed from the context menu to prevent accidental dismissals.
    A detailed description of use and working principles has been added for consumables.
    A link to “recover password†has been added to the login window when entering invalid password.
    Reworked some special effects.
    "We’ve hit them hard" phrase has been removed from the voiceover.
    Fixed some bugs in the after battle statistics window.
    Improved the logic of closing the interface windows by pressing "Esc" button.
    Added new type of visual effects for cumulative projectile ricochets.
    Changed the logic of the "sliders" in the Service window.
     
  18. Admin Post
    ogreman

    ogreman Ogre In Charge Staff Member GameOgre Admin

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    Nominations added:).
     
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