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Triple Triad forum dupes - please ignore

Discussion in 'Triple Triad' started by vyeh, Apr 1, 2010.

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  1. PolanWalker

    PolanWalker Ogre Hall of Fame The Pit

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    T20 for me.........................................
     
  2. PolanWalker

    PolanWalker Ogre Hall of Fame The Pit

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    Which heavy tank is better for you?
     
  3. PolanWalker

    PolanWalker Ogre Hall of Fame The Pit

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    I think T29 is much better.
     
  4. PolanWalker

    PolanWalker Ogre Hall of Fame The Pit

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    Which heavy tank is better for you?
     
  5. PolanWalker

    PolanWalker Ogre Hall of Fame The Pit

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    I am not sure but i think IS is better :D
     
  6. Thedarkboy

    Thedarkboy Anime Geek Ogre Veteran

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    Which is best for you?
     
    Last edited by a moderator: Dec 6, 2012
  7. Thedarkboy

    Thedarkboy Anime Geek Ogre Veteran

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  8. Thedarkboy

    Thedarkboy Anime Geek Ogre Veteran

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  9. Thedarkboy

    Thedarkboy Anime Geek Ogre Veteran

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  10. Thedarkboy

    Thedarkboy Anime Geek Ogre Veteran

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  11. hack10

    hack10 Ogre Star Ogre Veteran

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    Crytek and Trion Worlds have today released the official Warface PAX Prime 2012 visually stunning trailer to give gamers another glimpse at what’s to come from this truly AAA, free-to-play shooter. Dubbed “Locations,†the new gameplay trailer highlights many of the different locations the game’s combat will take place including Europe, the Middle East and South America. In addition to the new Locations trailer, Crytek has released a few new screenshots of the Favelas map in Brazil.

    Warface is designed to bring Crytek quality to everyone using CryENGINE 3, which delivers unequaled beauty to the FPS genre. Warface offers true and engaging team-play in both PVP and PVE, and is the first FPS service that provides something new every day. Daily updated missions for PVE for you and your team mates, a huge and growing pool of PVP missions and maps and a large and growing arsenal of assets. And last but not least... Warface is free.
     
  12. hack10

    hack10 Ogre Star Ogre Veteran

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    YNK Interactive announced that massive game updates are arriving for R.O.H.A.N.: Blood Feud for the upcoming Fall Season. With the full integration of the Spanish Language into the game, Spanish users and guilds around the world will also compete and thrive under the newly modified settings.


    The infusion of players from R.O.H.A.N.: La Venganza will fuel and add a new dynamic to the hardcore PVP community. To further improve the massive scale of Township Battles and guild wars, the world of R.O.H.A.N: Blood Feud will revamp and change the rates of all systems to increase competition and allow new users to advance and become competitive at a rapid pace. With multiple clients readily available for the Spanish and English players (with German client being prepared for Q4), all community members will have the ability to experience the new mechanics under one global server.

    Game Updates Features:

    Multi-language capabilities with full Integration of the Spanish language.
    Two newly formed servers with its unique server settings for user preference
    Permanent increase in Forging, Reinforcement, and Refining success rates
    Permanent EXP increase and adjustment to improve leveling experience
    Exchange Market modifications and upgrades
    Refreshed User Interface

    [video=Gangnam Style Parody (Rohan Style)]4672[/video]
     
  13. hack10

    hack10 Ogre Star Ogre Veteran

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    Gamers may know Dragon's Call, which was welcome among large number of players. It is said that Dragon's Call II will emerge in response to their request.

    Dragon's Call II is a western-styled side-scrolling turn-based MMORPG. Dragons Call II does not follow the conventional leveling system which only enables players to earn experience mainly by grinding. Instead, the game introduces a brand-new leveling system which will make it easier to level player controlled characters and certainly add much more fun to the process.
    From some gamers, we know that they have been expecting a new Dragon's Call for long, especially those senior players. Besides, there is an excellent Volunteer Staff supporting the game and wait for the coming of Dragon's Call II.
    Interested gamers can attend this Slogan Create Event in the forum. For more information you can visit the official website.
     
  14. hack10

    hack10 Ogre Star Ogre Veteran

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    Keen Software House has announced that the game will officially support Oculus Rift–the new snappy VR headset that was announced via Kickstarter.



    They said they are proud to be supporting the Oculus Rift Project! Their in-house VRAGE Engine which powers Miner Wars 2081 is already scheduled to implement TrackIR headtracking to better allow players to be immersed in the game. They're taking it a step further this time and are scheduling some modifications to our engine that will not only support the Oculus Rift but perhaps future VR equipment as well. The Oculus Rift looks perfect for our type of gameplay, and they feel Miner Wars 2081 is the perfect 6DoF game to test it on. Sure other engines allow the 6DoF (especially the ID engine that is heavily endorsing the Oculus Rift Project) but there are no other games that actually allow the 6DoF movement nativaly, giving them something special to work on!



    With Head-Tracking and the addition of Stereo Displays compatibilty they expect players to be able to experience a richer Miner Wars 2081 immersion. They'll be polishing the cockpits in places they thought people would never look, and you may start using the side windows tactically in ways that they never initially intended! They feel this project is perfect for our type of game, and it will bring the six degrees of freedom feel that virtual reality units are traditionally attracted to! So they're stocking up on our whips, forcing our 3D artists to model things behind and under the 'viewport'.



    Keeping those in mind who may not be able to get such special equipment for leasure, but may have a web-cam; they're also consdiering adding FreeTracking to our engine. FreeTracking will allow for many of those who want the immersive qualitys of headtracking or VR but aren't yet able to spend quite the money on the equipment. This may also allow ways for those who want to play with large stereo displays (like in movies) without having to require head-gear for the player. We want to open up new play possibilities for all their players, and allow for you to upgrade on their own schedule.



    They're very excited about this project, and can't wait to recieve our Dev Kit. This might be a whole new step in gaming, and they are interested in seeing how this will change the arsenal of the common player. Will this push the release of the game back? they've decided that it would be best to add support for these immersive technolgies after the release of the game. They'll implement this technolgy as a free update to the game before we start working on other DLC as we fully complete our features. As a consequence however you might lucid dream it's already in the game...

    Game page: Miner Wars Official Website, feel free to use pictures, videos and texts from this site to preview the Miner Wars game.
     
  15. hack10

    hack10 Ogre Star Ogre Veteran

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    GamesCampus today announces a temporary suspension of services for the PVP centric sci-fi MMORPG, RF Online as it moves to its new home at GamesCampus. A mix of fantasy with a healthy dose of science fiction, Rising Force Online launches players into a massive three-faction nonstop battle that equips them with everything from swords to nuclear weapons to bring the opposing factions to their knees! Players can sign up now for a GamesCampus account at rfonline.gamescampus.com, and starting August 31st players can transfer their accounts from the former host to the GamesCampus network.

    "GamesCampus is committed to making a smooth, full transition for all interested players." said Hubert Yee, Head of Marketing at GamesCampus. "Whether players wish to retain their old accounts or start over, we've got plenty in store for the rest of 2012."

    Starting August 31st, players can use RF Online: Rising Force Online - Fantasy Sci-fi 3D MMORPG - Main to move their characters from the old servers to their new home at GamesCampus, who will service RF Online moving forward for the North American and global audience. One week later, on September 6th, space enthusiasts can begin logging in to RF Online again at approximately 11:00am PST.



    New to RF Online completely or just want to start over? Join us on the new server Excelsior! This new server will be available from September 6th to November 6th, and will not take transfers of veteran accounts. Instead, players new and old will have a chance to start from scratch and compete with and against similar level friends and foes. Eventually, Excelsior accounts will be merged into the central server to compete against the full pool of Rising Force players.

    GamesCampus is also pleased to announce they will be launching Patch 1.5 during Q4 2012. This new update has never been seen on the English version of RF Online, and players will be delighted with the fresh content and myriad of exciting changes, which will be revealed in the coming weeks.
     
  16. hack10

    hack10 Ogre Star Ogre Veteran

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    SAN FRANCISCO — August 30, 2012 — Organizers of the Game Developers Conference® Online (GDC Online) have revealed that Raph Koster, a key industry veteran behind the prodigious massively multi-player online role-playing games (MMORPGs) Ultima Online and Star Wars Galaxies, will be honored with the Online Game Legend Award at the third annual Game Developers Choice Online Awards. Blizzard Entertainment’s influential World of Warcraft® MMORPG will be inducted into the Choice Online Awards Hall of Fame during the ceremony, taking place Wednesday, October 10 at GDC Online in Austin, Texas. The special awards categories recognize developers and titles that have had significant impact in the world of online games.



    Raph Koster has led a prolific career. As the lead designer on Ultima Online and the creative director on Star Wars Galaxies, his contributions helped lay the foundation for the many massively multiplayer games that followed. Koster’s professional credits span nearly every facet of game development, including writing, art, soundtrack music, programming and design.



    Raph Koster is considered a thought leader, as a frequent lecturer and published author on topics of game design, community management, storytelling and ethics in game development. His A Theory of Fun, published in 2004, is considered seminal by educators and members of the art game movement, as well as being one of the most popular books ever written about games
     
  17. hack10

    hack10 Ogre Star Ogre Veteran

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    If you can't wait for the next tier of Operations in Star Wars: The Old Republic, you'll be happy to know that the newest tier is being added in update 1.4. You may be slightly less happy to know that the new operation, Terror From Beyond, is not meant to be a cakewalk by any stretch of the imagination. A new developer diary explains the lore behind the operation and some of the threats that players will be facing on the swamp planet of Asation.



    Asation is a swampy, wetland world that was terraformed by the Gree thousands of years ago in the Gree Enclave . It is not a Gree homeworld, but it does house some incredible technology assembled long ago by the Gree crafter caste. Key among this technology is the Hypergate, a massive device capable of transmitting matter from across the galaxy. The Dread Masters have sown chaos on Asation by activating the Hypergate letting through untold horrors and monstrosities. It's up to players to cut a path through these creatures, defeat the agents of the Dread Masters, and deactivate the Hypergate at any cost.



    Terror from Beyond offers five new major boss encounters that will challenge even the most highly-coordinated groups of players. In keeping with previous Operations, Terror from Beyond includes one "puzzle" encounter that really steps outside of the bounds of what you normally see in a boss fight. To defeat this new enemy, players will need to work together to repair a massive, ancient Gree computer from within the machine itself. Unlike previous puzzle encounters where the solutions were relatively easy to figure out, this one has players leveraging their particular group composition to control a chaotic situation.

    In addition to strange creatures and agents of the Dread Masters, players will encounter a familiar face on Asation. No spoilers, but here's a hint: he's not going to be very happy to see you.

    For further details, please visit: Star Wars: The Old Republic | Developer Blogs
     
  18. hack10

    hack10 Ogre Star Ogre Veteran

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    [​IMG]
    As everyone knows, Conquer Online is a global game which has a large base of players from every corner of the world. On the way to conquering this world of heroes, you'll fight with or against many other players from different lands. Now, think about this… Wouldn't it be exciting if you could declare your nation and fight with your compatriots for the honor of where you come from?
    With the coming update, this idea will become reality! Together with the fabled “One-Armed Bandits†from afar, these flag emblems will also arrive on Aug. 28th! With this brand new feature, you will be able to select your national flag from your status panel and find more friends from your homeland. Moreover, the TQ team will hold some events based on player locations in the future!

    [​IMG]
    In addition, the method of joining and promoting your Sub-Class will also be improved in this update, which will be available from the Status panel.

    [​IMG]
     
  19. aiornieu

    aiornieu Ogre Newling

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    Did any of you suggest anything during the early days,

    that ended up in the game?

    I was thinking about it recently and I few of the

    things I suggested ended up in game. I don't think they

    listened to me though, more like a happy coincidence,

    but still it was nice that I basically got what I asked

    for!

    Here are things I suggested which I am now able to play

    with!

    1) While EQ2 was being made, I suggested on their forum

    that they make names in the chat windows active, so

    they can be clicked on like a hyperlink. That way, if

    someone called Illikasngashanhlasha /auctions

    something, you don't have to type in their name, you

    can just click it or right click it. Not sure if this

    ever ended up in EQ2, but it is in Vanguard and I love

    it

    2) When I got on the Vanguard forum, I made a

    suggestion that I would like some special spells that

    used special points separate from your mana. That way

    you could save them for emergencies and if you were a

    fast thinker, instead of doing your normal big heal or

    group heal, you could use one of your special spells

    and save the day. Same goes for nukes, if you are in a

    tense situation and fighting several mobs, and one of

    them aggroes the Cleric and is about to kill them, but

    the mob is low on health, you could think fast and use

    your special points to make a huge nuke and kill the

    mob. The limited points would mean that you can't

    overdo it though. Sadly my idea was shot down by the

    other forumgoers at the time, because they said people

    would save the points for raid encounters and just let

    loose all their points in one go which would unbalance

    everything. Fair point I guess, but what I suggested is

    basically exactly what they did with half of the

    classes in the game. The Phenomena points on the Druid

    work exactly as I suggested! They took it a step

    further by adding DoT's and stuff too and then the

    ability to top up your points at higher level.

    3) After learning that there would be no more EQ style

    text interactions with quests (typing who is / what is

    / where is / etc), and instead it would all be clicked

    on the interface, I suggested that you would still need

    to do some things with text. My example (which sucked

    in hindsight) was that there could be a trial for a

    crime, and you have to learn who comitted the crime and

    then at the final point, the judge asks who committed

    the crime, and you have to "/say" the person's name. It

    was a crappy suggestion because you could still just do

    this by clicking on a list of names like you do with

    everything else.... However they still added some text

    interaction! When you go to Riftseekers Torrent, an NPC

    wanders past and says a password. You have to then /say

    this to get inside, and then you use it again to go

    through portals later in the dungeon. They had probably

    made this before I suggested, but still, it's nice that

    I got what I asked for

    4) The only other suggestion I can remember is this

    one. I suggested that they have guilds or groups be

    required to work together at some points. For example

    there could be three big wizard towers like that huge

    dungeon/tower in Velious in EQ. At the top of each

    tower is a lever, and if the levers in all three towers

    is pressed at the same time, it opens a portal to

    special group or raid zone. So three strong groups or

    three strong raid forces, would have to split up and

    each take a tower. And then at the top, they would have

    to communicate together and do a big 1..... 2......

    3..... CLICK! and all click the lever within a few

    seconds of each other.
     
  20. Admin Post
    ogreman

    ogreman Ogre In Charge Staff Member GameOgre Admin

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    This poll will end soon:).
     
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