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Triple Triad forum dupes - please ignore

Discussion in 'Triple Triad' started by vyeh, Apr 1, 2010.

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  1. TheDArkS0ul

    TheDArkS0ul Spiked Club Ogre Regular

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    ap for mid
    ad for bot(adc)
    But i think ad is better
     
  2. TheDArkS0ul

    TheDArkS0ul Spiked Club Ogre Regular

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  3. TwilightGabi

    TwilightGabi MMORPG Addict Ogre Warrior

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    Killmen047 MMORPG Addict Ogre Warrior

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  5. CheesBurger

    CheesBurger LoL Master Ogre Regular

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    A marksman is a ranged attacker that sacrifices defensive power and utility to focus on dealing strong, continuous damage to individual targets. Typically focused on using their basic attacks more than their abilities, marksmen have the capability to scale and deal out devastating levels of damage in the late phase of any game.
     
  6. Patakvendetta

    Patakvendetta DA BIG CLUB Ogre Regular

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  7. SakiFantomacan

    SakiFantomacan MMORPGer

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    My name is Petar and i am from Serbia.
    SuperNatural had told me to come here because it's interesting and because it is an enjoyable time.I hope we have a good hang.
    I play LoL on EUNE server , CS:GO ,WoW on Pandashan ,Minecraft...
    If someone wants to play something together can call me,I hope we will have a good hang. :) :)
     
  8. NIRVANA101

    NIRVANA101 Spiked Club Ogre Regular

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    Hi i am new here... i play some games only action games.I dont have good english but i try to give my best
     
  9. CheesBurger

    CheesBurger LoL Master Ogre Regular

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    [​IMG]
    Ashe : Passive If Ashe has not attacked in the last 3 seconds, she gains 4 / 5 / 6 / 7 / 8 Focus stacks per second. At 100 stacks, Ashe will critically strike on her next basic attack. Thereafter, Focus stacks will reset to an amount equal to her critical strike chance.

    Q TOGGLE – ON: Ashe enchants her basic attacks with ice, slowing her targets for 2 seconds.
    SLOW: 15 / 20 / 25 / 30 / 35%

    W VOLLEY RANGE: 1200COOLDOWN: 16 / 13 / 10 / 7 / 4COST: 60 MANA
    Volley
    ACTIVE: Ashe fires 7 arrows in a 57.5º cone, dealing physical damage to each target hit. Each arrow will only hit one enemy, and each enemy will only be hit by one arrow. Volley also applies the current rank of Frost Shot, regardless of whether it is toggled on or not.
    PHYSICAL DAMAGE PER ARROW: 40 / 50 / 60 / 70 / 80 (+ 100% AD)

    E Hawkshot RANGE: 2500 / 3250 / 4000 / 4750 / 5500COOLDOWN: 60 / 55 / 50 / 45 / 40COST: NO COST
    Hawkshot
    PASSIVE: Ashe gains 3 bonus gold each time she kills a unit or destroys a structure.
    ACTIVE: Ashe animates a hawk to scout for her, granting sight for 2 seconds as it flies towards a target location. Hawkshot grants a 1000-radius area of sight for 5 seconds when it reaches its destination. The sight extends into brushes.

    R :Enchanted Crystal ArrowRANGE: GlobalCOOLDOWN: 100 / 90 / 80COST: 100 MANA
    Enchanted Crystal Arrow
    ACTIVE: Ashe fires a giant arrow in a straight line. If it hits an enemy champion, it will deal magic damage and stun that champion for 1-3.5 second(s), based on the distance the arrow traveled. Additionally, enemies within a 250 radius of the impact take half the damage and are slowed by 50% for 3 seconds.
    MAGIC DAMAGE: 250 / 425 / 600 (+ 100% AP)
    SPLASH DAMAGE: 125 / 212.5 / 300 (+ 50% AP)
     
  10. Mitza2002

    Mitza2002 Club Swinger New Ogre

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    Temple Run i played it soo much and its better than subway surf definetly
     
  11. GL0W3R

    GL0W3R Big Brute New Ogre

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    Milka all the way!
     
  12. Srky99

    Srky99 Spiked Club Ogre Regular

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    Let me know what's your favorite singleplayer game and what type of game it is and why it is your favorite? :)
     
  13. sanda7ron

    sanda7ron Brute New Ogre

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    For me Subway Surfers
     
  14. IronManpro

    IronManpro Spiked Club Ogre Regular

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  15. nostale4ever

    nostale4ever MMORPG Addict New Ogre

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  16. Welcomerik

    Welcomerik MMORPG Addict Ogre Warrior

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    I would say Twisted Fate is my favorite ADC because he can always have a Stun or a Slow and his E is really strong late game,if he isnt in the team fight he can just ult in.
     
  17. CheesBurger

    CheesBurger LoL Master Ogre Regular

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    Caitlyn

    [​IMG]
    Headshot
    Headshot
    Caitlyn's basic attacks generate 1 stack of Headshot. At 7 / 6 / 5 stacks, her next basic attack will deal bonus physical damage equal to 50% of her attack damage. The bonus damage is tripled against minions and monsters. Attacks from brush will grant 2 stacks of Headshot. Attacks against towers will not grant any stacks.
    [show]
    Ability Details
    Piltover PeacemakerRANGE: 1300COOLDOWN: 10 / 9 / 8 / 7 / 6COST: 50 / 60 / 70 / 80 / 90 MANA
    Piltover Peacemaker
    ACTIVE: After a 1 second casting time, Caitlyn fires a projectile that deals physical damage to all targets it passes through. Each target hit after the first takes 10% less damage, down to a minimum of 50% of the original damage.
    PHYSICAL DAMAGE: 20 / 60 / 100 / 140 / 180 (+ 130% AD)
    MINIMUM DAMAGE: 10 / 30 / 50 / 70 / 90 (+ 65% AD)
    [show]
    Ability Details
    Yordle Snap TrapRANGE: 800COOLDOWN: 20 / 17 / 14 / 11 / 8COST: 50 MANA
    Yordle Snap Trap
    ACTIVE: Caitlyn sets a trap at target location that arms after a brief delay. Enemy champions who come within 67.5 range of the trap will detonate it, becoming rooted and taking magic damage over 1.5 seconds. The trap also grants true sight of the target for 9 seconds.
    Caitlyn can set up to 3 traps and each lasts 4 minutes. Traps are visible to both allies and enemies. If she sets a trap when three are already placed, the oldest trap will deactivate itself.

    MAGIC DAMAGE: 80 / 130 / 180 / 230 / 280 (+ 60% AP)
    [show]
    Ability Details
    90 Caliber NetRANGE: 1000COOLDOWN: 18 / 16 / 14 / 12 / 10COST: 75 MANA
    90 Caliber Net
    ACTIVE: Caitlyn fires a net, knocking herself back 400 units in the opposite direction. The net will deal magic damage and slow the first enemy hit by 50%.
    MAGIC DAMAGE: 80 / 130 / 180 / 230 / 280 (+ 80% AP)
    SLOW DURATION: 1 / 1.25 / 1.5 / 1.75 / 2
    [show]
    Ability Details
    Ace in the HoleRANGE: 2000 / 2500 / 3000COOLDOWN: 90 / 75 / 60COST: 100 MANA
    Ace in the Hole
    ACTIVE: After a brief delay, Caitlyn locks onto a target enemy champion and channels for 1 second. While channeling, Caitlyn gains true sight of the target. If Caitlyn completes the channel, she will fire a 3200-speed homing projectile toward the target that deals physical damage to the first enemy champion it hits.
     
  18. TwilightGabi

    TwilightGabi MMORPG Addict Ogre Warrior

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  19. CheesBurger

    CheesBurger LoL Master Ogre Regular

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    Corki

    [​IMG]

    80
    30
    60
    70
    STATISTICS
    HEALTH 375 (+82) ATTACK DAMAGE 48.2 (+3)
    HEALTH REGEN. 4.5 (+0.55) ATTACK SPEED 0.625 (+2.3%)
    MANA 243 (+37) ARMOR 13.5 (+3.5)
    MANA REGEN. 6.5 (+0.55) MAGIC RES. 30 (+0)
    RANGE 550 (Ranged) MOV. SPEED 325
    Corki, the Daring Bombardier is a champion in League of Legends.[1]
    Abilities
    Hextech Shrapnel Shells
    Hextech Shrapnel Shells
    Corki's basic attacks deal additional true damage equal to 10% of his attack damage. This bonus damage is not affected by critical hits, nor can it damage structures.
    [show]
    Ability Details
    Phosphorus BombRANGE: 825COOLDOWN: 8COST: 60 / 70 / 80 / 90 / 100 MANA
    Phosphorous Bomb
    ACTIVE: Corki launches a bomb at a target 250-radius area, granting sight of the location as it travels and for 6 seconds afterward. Enemies within the area take magic damage and Corki gains sight of them for 6 seconds.
    MAGIC DAMAGE: 80 / 130 / 180 / 230 / 280 (+50% bonus AD) (+ 50% AP)
    [show]
    Ability Details
    ValkyrieRANGE: 800COOLDOWN: 26 / 23 / 20 / 17 / 14COST: 50 MANA
    Valkyrie
    ACTIVE: Corki flies to a target location at 650 speed, dropping bombs that leave up to 3 blazing patches along his path, depending on his distance traveled. The fire lasts for 2 seconds, dealing magic damage to enemies that remain in the area every 0.5 seconds, for a maximum of 5 ticks of damage.
    MAGIC DAMAGE PER SECOND: 60 / 90 / 120 / 150 / 180 (+ 40% AP)
    MAX DAMAGE: 150 / 225 / 300 / 375 / 450 (+ 100% AP)
    [show]
    Ability Details
    Gatling GunRANGE: 600COOLDOWN: 16COST: 50 MANA
    Gatling Gun
    ACTIVE: Corki activates his gatling gun, spraying bullets in a 35° cone in front of him for 4 seconds. Enemies inside the cone take physical damage and have their armor reduced by a stacking amount every 0.5 seconds they remain in the gunfire.
    Gatling Gun does not hinder Corki's actions, and its cone will remain in front of him as he moves.

    PHYSICAL DAMAGE PER SECOND: 20 / 32 / 44 / 56 / 68 (+ 40% bonus AD)
    MAX DAMAGE: 80 / 128 / 176 / 224 / 272 (+ 160% bonus AD)
    ARMOR REDUCTION PER SECOND: 2 / 4 / 6 / 8 / 10
    MAX REDUCTION: 8 / 16 / 24 / 32 / 40
    [show]
    Ability Details
    Missile BarrageRANGE: 1225 STATIC COOLDOWN: 2COST: 20 MANA
    Missile Barrage
    ACTIVE: Corki fires a missile in a line that explodes if it hits an enemy, dealing magic damage to all enemies within 75 range.
    Corki reloads a missile every few seconds, up to a maximum of 7 stored at once; this reload time is affected by cooldown reduction. Upon death, Corki will respawn with 4 missiles.

    MAGIC DAMAGE: 100 / 180 / 260 (+ 30% AP) (+ 20 / 30 / 40% AD)
    MISSILE RELOAD TIME: 12 / 10 / 8
    BIG ONE: Every third missile Corki fires becomes a Big One, dealing 50% additional damage and doubling its explosion range to 150.
    BIG ONE MAGIC DAMAGE: 150 / 270 / 390 (+ 45% AP) (+ 30 / 45 / 60% AD)
     
  20. Zohan1232

    Zohan1232 Club Swinger New Ogre

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    leona<3 leona<3 leona<3 leona<3
     
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