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Triple Triad forum dupes - please ignore

Discussion in 'Triple Triad' started by vyeh, Apr 1, 2010.

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  1. Mordekaiser

    Mordekaiser Dealer of Death Ogre Veteran

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  2. Someonex2000

    Someonex2000 DA BIG CLUB Ogre Warrior

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  3. Mordekaiser

    Mordekaiser Dealer of Death Ogre Veteran

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    Dejo99 MMORPG Addict Ogre Warrior

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  5. Lolalolac

    Lolalolac DA BIG CLUB Ogre Warrior

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    Dragon age game best game ever

    BioWare is planning on fusing elements of both earlier games in the series, Dragon Age: Origins and Dragon Age II, into the creation of Dragon Age: Inquisition.[6] The game will feature larger environments with much more opportunity for exploration.[citation needed]
    BioWare has confirmed that multiple playable races are returning, both female and male. Players can play as a Human, Dwarf, or Elf just like in Dragon Age: Origins. Additionally, Qunari are also playable.[9]

    However, combat is expected to differ somewhat from its predecessors and focus more on a player's ability to prepare, position, and form a cohesive team with his or her party members,[10] requiring fewer repetitive finger strikes but better thinking.[10] Tactical view also returns for all five platforms in DAI[citation needed], whereas before it was exclusive to PC in Dragon Age: Origins, then was removed in Dragon Age II.

    The romance aspect of the game has been overhauled. As opposed to Bioware's previous gift and dialogue based system, romance will occur in reaction to events and variables specific to each character, which will end with "mature and tasteful" sex scenes.[11][12]
    Developers vowed to their fans that, compared to its predecessors, the decisions they made throughout the series will have a greater impact on the story and that the player will be given more control over their gaming experience.[13]

    Customization is said to be expanded in the next game.[14] The developers addressed mainly how equipment would be handled with party members. They described a situation in which the player found a breastplate and decided to give it to a party member. Depending upon which party member received it, the breastplate would automatically adjust its shape and aesthetics in order to fit that particular character while still maintaining his or her identity. It was also hinted that armor customization will go as far as altering its color and pattern.[15] Players will also be able to customize their keeps. Keeps will be able to be customized for espionage, commerce or military might. The aesthetic of a controlled keep depends on the type of keep the player has chosen. The player will also be given a series of options to affect the area around the keep, such as build statues or cap vents. The player though will apparently not have enough resources for all the options available, as the Inquisitions resources are limited.[16]

    Laidlaw confirmed that some ability will likely exist for players to import their save files from the first two games into Dragon Age: Inquisition "to shore up world consistency".[17]

    Ray Muzyka, BioWare's former CEO, said in an interview with Wired.com that Dragon Age: Inquisition would be influenced by more open world games, such as The Elder Scrolls V: Skyrim, which BioWare is "checking out aggressively."[18] Also, the developers promised their fans that they will no longer reuse environments, which was considered a main issue in Dragon Age II.[15] In regards to the more open-world nature of the game, BioWare has stated that while they looked to Skyrim for inspiration, it will not be quite that open.
    Players will be able to gain influence in areas of the world by capturing keeps or forts. This is achieved by defeating the occupants of the keep or fort. Once The Inquisition has a base in the area new areas, if applicable, will open up and become available to the player. These areas were blocked before such as by a hazardous gas. With the opening up of such areas players will not only be able to explore the whole of an area but will also be able to visit previously unreachable locations and side quests.[16]

    Inquisition will also feature two forms of combat system. The first is reminiscent of that found in most action-RPG's, including Dragon Age II. This system is action orientated and follows the player in a typical over-the-shoulder third person style. The second is closer to that of an old RPG, including Dragon Age: Origins. This combat system allows players to pause the game, assign locations and orders to the characters in their group and then resume the game to see it played out. During the use of this second more strategic combat system, the camera will be closer to that of a top down view, instead of the usual over-the-shoulder third person style of the action based combat system. This combat system is named Tactical view and also allows for the placing of traps while the game is paused.[16]

    Player choice is said to play a large role in Inquisition because players control the leader of the Inquisition, The Inquisitor. This means that choices made by the player may close quests and whole areas off. Once such example would be the destruction of a village, which means that while this area can still be reached no associated content for that area can be accessed. This though works both ways as areas previously unreachable gain be reached, such as via capturing forts or keeps.[16]

    Inquisition possesses a Skyrim-esque style compass bar across the upper section of the HUD. This navigation bar marks both discovered, visited locations and those that are yet to be found. Undiscovered locations appear with a "?" on the navigation bar.[16]
    Players are able to take control of any member of their party during battle and use each characters special abilities to aid them against particular types of enemies in battle.[16]

    As The Inquisitor players also decided how to deploy agents and troops of The Inquisition. This includes withdrawing from attacks by enemies.[16]

    The game features some destructibility, as players can destroy wooden bridges to help dispatch enemies quicker, gates, crates, etc.[16] The various regions that make up the game world do not scale in level. They have a fixed level, which means players can be either too weak or strong for the enemies found in that region.[16]
     
    Last edited by a moderator: Mar 28, 2014
  6. Mordekaiser

    Mordekaiser Dealer of Death Ogre Veteran

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    HunterSRB Big Brute New Ogre

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  8. HunterSRB

    HunterSRB Big Brute New Ogre

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  9. Mordekaiser

    Mordekaiser Dealer of Death Ogre Veteran

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  10. Mordekaiser

    Mordekaiser Dealer of Death Ogre Veteran

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  11. temp985

    temp985 MMORPG Addict Ogre Warrior

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    Works,go to gym,party and play little games :juggle2:
     
  12. Dejo99

    Dejo99 MMORPG Addict Ogre Warrior

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    Play lol , learn , train :D
     
  13. BraateX

    BraateX Big Bad Ogre Ogre Warrior

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    CS GO is much better :D
     
  14. Dejo99

    Dejo99 MMORPG Addict Ogre Warrior

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  15. Mordekaiser

    Mordekaiser Dealer of Death Ogre Veteran

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  16. dzingiskan4

    dzingiskan4 MMORPGer

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  17. Mordekaiser

    Mordekaiser Dealer of Death Ogre Veteran

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  18. Mordekaiser

    Mordekaiser Dealer of Death Ogre Veteran

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  19. temp985

    temp985 MMORPG Addict Ogre Warrior

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    CS 1,6 is best ever :juggle2:
     
  20. Mordekaiser

    Mordekaiser Dealer of Death Ogre Veteran

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