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Triple Triad forum dupes - please ignore

Discussion in 'Triple Triad' started by vyeh, Apr 1, 2010.

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  1. ufbre

    ufbre World of Tanks Fan Ogre Veteran

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    Wargaming to Start its own Radio

    Source: Wargaming.com - Careers - Content Manager, WG Radio


    it seems that Wargaming is going to start their own radio in near future. In Russian of course – they are (for their branch in Minsk) looking for a content manager for this project.

    Jobs content:

    - Participate in WG Radio media plans development.
    - Prepare scripts for various activities and participate in their discussion.
    - Write text materials for the air.
    - Develop content for WG Radio editorial staff.
    - Negotiate with Wargaming representatives and prepare them for going on the air.
    - Monitor WG Radio content.

    Basically, they want something like me, only for a radio. And Russian language only. So, anyone interested?

    Personally, I don’t think game radio is a good idea in general. I mean – who has time to listen to this? When you are playing, do you really want a radio stream eating up your bandwidth in the background? Podcast, on the other hand, would make much more sense. I mean… imagine something like Mingles with Jingles, but with WG staff and without the “generic gameplay footage†video background. That’s something I would enjoy immensely. In English that is. I wish I had Jingles’ voice and accent, I sound terrible on the mic.
     
  2. Fenix1950

    Fenix1950 Big Bad Ogre Ogre Warrior

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    Welcome to the forums,stay active
     
  3. ufbre

    ufbre World of Tanks Fan Ogre Veteran

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    9.1 Preliminary Patchnotes

    Source: world_of_kwg: 9.1.

    Preliminary patchnotes, they are NOT final, Storm states there will be some fixed and additions.

    - added new map “Kharkovâ€
    - fixes and improvements on maps Arctic, Tundra, Komarin, Windstorm, North-West
    - removed the Assault mode on Sand River
    - improved performance on the map Hidden Village

    - fixed small visual issues with textures and models for a large number of tanks
    - fixed small visual issues with textures and models for some map objects
    - reworked exhaust smoke effect for all tanks
    - reworked tank explosion effect
    - added visual damage effect on tank barrels for damage made to them (SS: I think this is what it means, not 100 percent sure)
    - added the mechanism where a turret, ripped off by ammo rack explosion “slides offâ€
    - type of surface now influences the behavior of a turret ripped off


    - added 5 new medals for artillery: “Monolithâ€, “For Counterartillery Fireâ€, “Medal of Horusâ€?, “Cool-bloodedâ€, “Stark’s Medalâ€
    - added new awards for team battles: “Battle-hardenedâ€, “Sniper Reserveâ€, “Pyromaniacâ€, “Promising Warriorâ€, “Fight to the Last Breathâ€
    - Billote, Bruno and Tarzay medals’ description was reworked for clarification
    - “Operation Nostalgia†medal moved to a different medal category
    - fixed the “Armored Fist†medal, which wasn’t awarded under certain circumstances

    - updated the FMOD sound library
    - reworked the gun shooting sounds
    - offline/online player status will now display correctly no matter on which server the player is
    - maximum amount of symbols for chat increased to 512
    - added the clan icon to the Achievements table, where players can see the date he entered the clan
    - added some fixes and improvements to the team battles window
    - added the time period display for the historical battles
    - changed the dialogue window showing up when graphic settings are changed
    - companies: removed the possibility to start the battle without the commander
    - changed the parameter order in the “summary†window of the “achievements†tab
    - setting of “vibro-something Gametrix†moved to another settings tab
    - license agreement now displays after you log in to hangar
    - added the “dynamic FOV†setting
    - changed the start time of tracer display
    - removed the limit for skills and perks of a tanker for a damaged tank
    - fixed the incorrect enabling of the EnableBalanceCPU parameter for some processors, which could lead to frequent server disconnects and failures to login
    - fixed the incorrect display of trees and bushes not turning half-invisible on some configurations
    - fixed the memory leaks, appearing with high details of the tanks enabled
    - fixed the bug when the currency for buying gold shells switched from credit to gold incorrectly
    - fixed some crashes and freezes of the game client
    - fixed the track “shaking†when enabling high tank detail in the hangar
    - fixed some errors and mistakes in the graphic setting window
    - fixed the bug where the game strained the GPU when the client is minimized
    - fixed some errors in recording replays
    - fixed some errors in mission table interface
    - fixed the bug where the ricochet effect appeared even though the armor was penetrated
    - increased the number of the national flag emblems

    Vehicle changes

    - removed the TD camo class bonus when shooting the gun (apart from premium TD’s)

    German tanks

    Jagdpanzer IV

    - stock tracks turnrate changed from 32 to 34, elite tracks turnate from 35 to 38
    - stock tracks terrain passability (good/medium/bad terrain) improved by 8/14/20 percent
    - elite tracks terrain passability (good/medium/bad terrain) improved by 9/15/22 percent

    Panzer I

    - accuracy spread when tank moving improved for both suspensions by 31 percent
    - aimtime for 2cm Kwk 30 and 2cm Kwk 38 changed from 1,7 to 1,6 and from 1,6 to 1,5

    Tiger I

    - reload time for 88mm L/71 increased from 6,7s to 6,8s
    - 88mm L/71 accuracy nerfed from 0,34 to 0,35
    - 88mm L/71 accuracy spread when moving the turret nerfed by 17 percent
    - hitpoints nerfed by 100 for both turrets

    Tiger P

    - 88mm L/71 reload time for stock turret changed from 9,1s to 9,3s, for elite from 8,6s to 8,8s
    - 88mm L/71 accuracy nerfed from 0,34 to 0,35
    - hitpoints nerfed by 100 for both turrets

    VK2801

    - stock tracks terrain passability (good/medium/bad terrain) improved by 20/18/10 percent
    - elite tracks terrain passability (good/medium/bad terrain) improved by 22/20/1 percent
    - maximum speed buffed from 60 km/h to 68 km/h

    VK3001P

    - hitpoints buffed by 140hp (stock turret) and 90hp (710 to 800) for elite

    British tanks

    Cruiser Mk.I

    - reload time of 40 mm Pom-Pom buffed from 8s to 7,8s

    Vickers Medium Mk. II

    - stock turret: viewrange buffed by 10 to 290, turret traverse from 32 to 35 deg/s
    - elite turret: viewrange buffed by 10 to 310, turret traverse from 32 to 35 deg/s
    - aimtime of OQF 3-pdr Gun Mk. II and QF 6-pdr 8 cwt Mk. I buffed from 2,3 to 2,2s

    Universal Carrier 2-pdr

    - maximum reverse speed buffed from 8 km/h to 10 km/h
    - aimtime of QF 6-pdr 8 cwt AT Gun Mk. I buffed from 1,7 to 1,6

    AT7

    - reload time for OQF 20-pdr AT Gun Type A Barrel nerfed from 5,8s to 6,4s
    - hitpoints nerfed by 50

    US tanks

    Hellcat

    - stock suspension aim spread from moving and aim spread from turning the hull increased (nerfed) by 60 percent
    - elite suspension aim spread from moving and aim spread from turning the hull increased (nerfed) by 57 percent
    - stock tracks terrain passability (good/medium/bad terrain) nerfed by 9/14/9 percent
    - elite tracks terrain passability (good/medium/bad terrain) nerfed by 10/17/10 percent
    - maximum reverse speed nerfed from 20 km/h to 12 km/h
    - aim spread of the 76mm M1A2 when moving the turret increased (nerfed) by 12 percent
    - aim spread of the 90mm M3 when moving the turret increased (nerfed) by 25 percent
    - 90mm M3 reload time nerfed from 8s to 8,5s

    M4 Sherman

    - aimtime for derp 105mm nerfed from 2,3s to 2,5s
    - reload time for derp 105mm nerfed from 8s to 9s

    T18

    - stock suspension turnrate nerfed from 28 to 18, elite from 30 to 22
    - stock tracks terrain passability (good/medium/bad terrain) nerfed by 43/29/7 percent
    - elite tracks terrain passability (good/medium/bad terrain) nerfed by 46/40/12 percent
    - maximum reverse speed nerfed from 8 km/h to 6 km/h
    - 75mm derp reload time nerfed from 4,8s to 5,2s, aim spread from moving gun nerfed by 12 percent
    - 2pdr Mk.IX reload time nerfed from 2,1s to 2,5s, aim spread from moving gun nerfed by 17 percent
    - hitpoints nerfed by 5 from 125 to 120

    T29

    - stock suspension aim spread from moving and aim spread from turning the hull increased (nerfed) by 8 percent
    - elite suspension aim spread from moving and aim spread from turning the hull increased (nerfed) by 9 percent
    - stock tracks terrain passability (good/medium/bad terrain) nerfed by 18/11/8 percent
    - elite tracks terrain passability (good/medium/bad terrain) nerfed by 18/20/8 percent
    - aim spread of the 105mm T5E1 when moving the turret increased (nerfed) by 11 percent, reload time nerfed from 11,4s to 11,8s
    - T136 turret viewrange nerfed by 10

    T32

    - 105mm T5E1 accuracy buffed from 0,41 to 0,4

    T40

    - viewrange nerfed from 400 to 370

    Soviet tanks

    A-32, AT-1

    - 76mm (L-10) gun damage changed from 105 to 110

    BT-7

    - aimtime for 37mm ZIS-19 buffed from 1,7 to 1,6

    MT-25

    - stock tracks terrain passability (good/medium/bad terrain) improved by 12/11/6 percent
    - elite tracks terrain passability (good/medium/bad terrain) improved by 14/12/6 percent
    - top engine 600hp changed to another engine 700hp

    SU-101

    - aim spread for both suspensions when driving and when traversing the vehicle buffed by 5 percent
    - D-54S aimtime buffed from 2,1s to 2s
    - hitpoints buffed by 10

    T-28, T-46

    - 76mm L-10 and KT-28 damage buffed from 105 to 110
     
  4. Fenix1950

    Fenix1950 Big Bad Ogre Ogre Warrior

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    Welcome brother,im from Split
     
  5. Dragan945

    Dragan945 I'm the Gamer ;] The Pit

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    Welcome and have fun :)
     
  6. ufbre

    ufbre World of Tanks Fan Ogre Veteran

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    i would like to have the Confrontation bundle
     
  7. Fenix1950

    Fenix1950 Big Bad Ogre Ogre Warrior

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    Welcome neighbour ;) have fun
     
  8. ufbre

    ufbre World of Tanks Fan Ogre Veteran

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    dont you just love the X5 :)
     
  9. Fenix1950

    Fenix1950 Big Bad Ogre Ogre Warrior

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    Welcome,have fun and stay active
     
  10. Thedarkboy

    Thedarkboy Anime Geek Ogre Veteran

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  11. ufbre

    ufbre World of Tanks Fan Ogre Veteran

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    very,very good program the best i have see.
     
  12. NultiGreen

    NultiGreen MMORPGer New Ogre

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    Welcome to the Forum. :)
     
  13. Fenix1950

    Fenix1950 Big Bad Ogre Ogre Warrior

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    Welcome to the forums
     
  14. Fenix1950

    Fenix1950 Big Bad Ogre Ogre Warrior

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  15. VidDa97

    VidDa97 Ogre Newling

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    Super Mario rules :D:earmuffs:
     
  16. Fenix1950

    Fenix1950 Big Bad Ogre Ogre Warrior

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    Welcome to the forums,if you need help pm me
     
  17. ufbre

    ufbre World of Tanks Fan Ogre Veteran

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    i am glad wg do this kind of missions.
     
  18. Fenix1950

    Fenix1950 Big Bad Ogre Ogre Warrior

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    Welcome to the forums,if you need help pm me
     
  19. Fenix1950

    Fenix1950 Big Bad Ogre Ogre Warrior

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    Welcome bro have fun ;)
     
  20. NultiGreen

    NultiGreen MMORPGer New Ogre

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    Welcom to the forum. :D
     
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